elguapo wrote:TCRP = Team Crowd Color. Works for created teams too.
Interested on this. Do you know what the options are? (Something like 0=primary; 1=secundary...)
elguapo wrote:TCRP = Team Crowd Color. Works for created teams too.
jositomon wrote:elguapo wrote:TCRP = Team Crowd Color. Works for created teams too.
Interested on this. Do you know what the options are? (Something like 0=primary; 1=secundary...)
sarcasticface wrote:jositomon wrote:elguapo wrote:TCRP = Team Crowd Color. Works for created teams too.
Interested on this. Do you know what the options are? (Something like 0=primary; 1=secundary...)
I think it’s (0-Bears, 1-Bengals, etc.)
Danchat wrote:I'm not one to poke around with the DB Editor tables, but I made a discovery that I think is worth sharing... I figure there are some who already know this, but I couldn't find anything on it via the searchbar, so I'll post my findings.
I was getting frustrated with a franchise of mine that was having both teams' QBs get injured all the time. I thought to save and quit and then delete the injury from the DB editor, and then resume. However, in-game injuries are not stored in the INJY table. That's when I checked the IGAM table, and viola - my injured player was in that table, alongside all of the players who had pre-existing injuries coming into the game. I deleted the injury and loaded up the franchise file, and the player was healthy again, and the game didn't crash!
I don't know who updates the Definitions file, but you can label IGAM as "In-Game Injuries". Now if only they could be deleted in-game without saving and quitting...
MikeWest502 wrote:Danchat wrote:I'm not one to poke around with the DB Editor tables, but I made a discovery that I think is worth sharing... I figure there are some who already know this, but I couldn't find anything on it via the searchbar, so I'll post my findings.
I was getting frustrated with a franchise of mine that was having both teams' QBs get injured all the time. I thought to save and quit and then delete the injury from the DB editor, and then resume. However, in-game injuries are not stored in the INJY table. That's when I checked the IGAM table, and viola - my injured player was in that table, alongside all of the players who had pre-existing injuries coming into the game. I deleted the injury and loaded up the franchise file, and the player was healthy again, and the game didn't crash!
I don't know who updates the Definitions file, but you can label IGAM as "In-Game Injuries". Now if only they could be deleted in-game without saving and quitting...
Great find! You can open the .def file using notepad. Search for the IGAM label and input the new label. If you haven't already done so! I had to add the string: "IGAM","In-Game Injuries" in because the there was no IGAM table listing in the .def file I use!
Thanks Danchat!
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