viewtopic.php?f=15&t=23595&p=149092#p149092
THIS PROJECT IS NOW OPEN SOURCE, PLEASE USE IT AND EXPAND/EDIT UPON ITS BASE FOR FUTURE PROJECTS.
I started this project because I wanted updated playbooks playable for non coach mode purposes (Superstar ftw) and nobody was willing to make them. I had some free time so figured I'd just do it myself. I spent about 2 weeks day and night studying all the info I could find on here as I began, learned even more things along the way and I'm extremely proud of how well these playbooks play in game.

I recommend using cmp66's Coaches Slider Adjustment in NZA's editor with these playbooks for better realism.
Each offensive playbook has 150 plays minimum, all plays are made from scratch and tested for errors (results may vary on a situation to situation basis) based off the playbooks at Madden School. They are admittedly generalized playbooks but in addition to each teams philosophy they will have their own feel and play style. While making these I've learned that various formations have different names despite being the exact same formation, so either EA is staying true to team terminologies or they're BSing their formation titles. They makes these formations then inject the exact same plays into them based off concept. (Slants, Flood, Verticals, Screens, etc) Every team has some of the same concepts within every formation in their playbook. EA really got lazy on the playbooks these days.
I really tried to reinvent the wheel. There's a bunch of little things coded into these books that really bring them to life in a realistic way. These books were built with CPU emphasis and realistic gameplay in mind. I'm particularly proud of the CPU HB screen plays.

I got super hyped working on it, it's really cool to see things like this in M08. Here's the CPU running "The Philly Special". And here's a highlight reel of some of the cool plays included in this project. (Below if your browser can view it, disable secure connection with the lock icon on your browsers search bar to view)
This project is directly compatible with Madden 07. It's also compatible with 06 and 05 if you delete all the motion plays. Edit it in the Madden 08 in game editor. Madden 06 doesn't use motion in the same manner as 07/08 so it will crash if you don't remove them. Once every playbook is done I'll have a simple plug and play GAMEDATA file for everyone to drop into their M08 documents as well as individual playbook releases.
I recommend adjusting your game speed alongside these playbooks for a almost exact replication of modern title's gameplay, but in Madden 08. I think 70ACC plays best. You will need to adjust your sliders 100%.
If any playbook guru's have any ideas on NFL Head Coach 06 playbook editing let me know, here's a specific thread for that topic. I'll be converting these for Madden 06 compatibility as well.
Code: Select all
To swap playbooks open DFR, and load up the GAMEDATA file you'd like to use. With Zero Based Arrays checkmarked, click the file number of the playbook of your choice and select replace file with selected file. Find and select the playbook you downloaded from this thread and click replace, then save the GAMEDATA File.
Here are the team file locations:
1-38 for Defense PB 41-79 for Offense PB
1 - Bears 41 - Bears
2 - Bengals 42 - Bengals
3 - Bills 43 - Bills
4 - Broncos 44 - Broncos
5 - Browns 45 - Browns
6 - Bucaneers 46 - Bucaneers
7 - Cardinals 47 - Cardinals
8 - Chargers 48 - Chargers
9 - Chiefs 49 - Chiefs
10 - Colts 50 - Colts
11 - Cowboys 51 - Cowboys
12 - Dolphins 52 - Dolphins
13 - Eagles 53 - Eagles
14 - Falcons 54 - Falcons
15 - 49ers 55 - 49ers
16 - Giants 56 - Giants
17 - Jaguars 57 - Jaguars
18 - Jets 58 - Jets
19 - Lions 59 - Lions
20 - Packers 60 - Packers
21 - Panthers 61 - Panthers
22 - Patriots 62 - Patriots
23 - Raiders 63 - Raiders
24 - Rams 64 - Rams
25 - Ravens 65 - Ravens
26 - Redskins 66 - Redskins
27 - Saints 67 - Saints
28 - Seahawks 68 - Seahawks
29 - Steelers 69 - Steelers
30 - Titans 70 - Titans
31 - Vikings 71 - Vikings
32 - Texans 72 - Texans