BUS36 wrote:The only solution to get rid of the shank punts and kickoffs is changing the the OC, DC and HC ratings on Kicker and Punters in their tables in NZA or Amp. If those numbers are low Madden reads them as patties. All four coaches make up the Special teams, plus you can effect kicks by moving the pressure on the line of scrimmage.
On FGs and XPs .... I take the DT in the a gap to the right of the center and stand him up between the MLB and the next DT. As the snap go back I angle toward the center and jump up. I force the kicker to rush his kick. Remember the AI will start adjusting for that, just like any other play.
Works 100%, I've been making adjustments to the Coach Tab Knowledge Rating (Kicker/Punter) for all 4 coaches on each team for 2 seasons now. I don't have punters averaging 30 yards per game or kickers continually doing kickoffs out of bounds! And I've already posted screen shots of proof showing game stats!
Another proof is if you've ever gotten a penalty after a punt, the ref will call the QB as the offender. And if its a punt return, the defense's captain will be call out! FG's and Punt plays are in the offensive playbook. Punt return plays are the defensive playbook. And as I mentioned before, in a Madden franchise, the playbooks assigned to the OC & DC are what the teams use, not the HC!