Search found 235 matches

by hsfpc
Tue Mar 29, 2016 6:19 pm
Forum: Off Topic Discussion
Topic: How about progressive music?
Replies: 3
Views: 3209

Re: How about progressive music?

Yes to YES!
by hsfpc
Tue Mar 29, 2016 1:30 am
Forum: Graphics
Topic: Can somebody make A Jersey For Me?
Replies: 34
Views: 16499

Re: Can somebody make A Jersey For Me?

You're welcome
by hsfpc
Tue Mar 29, 2016 1:17 am
Forum: Graphics
Topic: Can somebody make A Jersey For Me?
Replies: 34
Views: 16499

Re: Can somebody make A Jersey For Me?

elguapo wrote:Last warning about using the editors to prove any points.

Got it , no more discussion about the editors.
by hsfpc
Tue Mar 29, 2016 12:50 am
Forum: Graphics
Topic: Can somebody make A Jersey For Me?
Replies: 34
Views: 16499

Re: Can somebody make A Jersey For Me?

Clearly you didn't take my advice about not using the editors to prove any points. MUER displays the smaller mipmaps but it's only one image. You can see the smaller mipmaps if you open a dds file in photoshop. It is one image with its smaller mipmaps. That is where you are getting confused. Anothe...
by hsfpc
Tue Mar 29, 2016 12:37 am
Forum: Graphics
Topic: How many numbers in a uniform file?
Replies: 39
Views: 17253

Re: How many numbers in a uniform file?

Ok slydways this is getting old. Obviously there are a few of us that can read a mmap header. I don't know what you're trying to prove here. You didn't get anywhere by trying to prove that madden used BMP files instead of DDS files. there are a few of us that can read a mmap header I have no idea w...
by hsfpc
Tue Mar 29, 2016 12:26 am
Forum: Graphics
Topic: Can somebody make A Jersey For Me?
Replies: 34
Views: 16499

Re: Can somebody make A Jersey For Me?

If your doing all BMPs then yes there would be 90 total BMPs. You would have 9 for each jersey number [3 sizes x 3 number types (body/shoulder/helmet)]. I don't believe you can do just one size in BMPs, which would give you 30 total, unlike DDS where you can. But you would have to test that. I don'...
by hsfpc
Mon Mar 28, 2016 11:56 pm
Forum: Graphics
Topic: How many numbers in a uniform file?
Replies: 39
Views: 17253

Re: How many numbers in a uniform file?

I am looking at the default uniform mmap file of the default game in a hex editor. I know how to read a mmap header , file table and palette. The mmap itself says there are 30 bitmaps in the numbers section , not 90. NICK saw this also. I apologize if somehow this upsets someone , I am just trying t...
by hsfpc
Mon Mar 28, 2016 7:03 pm
Forum: Graphics
Topic: Can somebody make A Jersey For Me?
Replies: 34
Views: 16499

Re: Can somebody make A Jersey For Me?

Thanks , you are confirming my conclusion from my thread here ,

viewtopic.php?f=85&t=18291

that there are just 3 bitmaps for each number. 30 toal , not 90 as the editors show. BTW , Great artwork on the uniforms!
by hsfpc
Mon Mar 28, 2016 6:50 pm
Forum: Graphics
Topic: How many numbers in a uniform file?
Replies: 39
Views: 17253

Re: How many numbers in a uniform file?

In NICK's tutorial on page 62 he says this , 62. You see that the image has now changed to our new number. What we have done on this import is that we have also overwritten Madden's number palette....that means that every bitmap linked to palette 7 now has the palette of our new number. Unknowingly ...
by hsfpc
Mon Mar 28, 2016 6:16 pm
Forum: Graphics
Topic: How many numbers in a uniform file?
Replies: 39
Views: 17253

Re: How many numbers in a uniform file?

Thanks a lot , I'll look at that tutorial.

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