Changing the color of a team's facemasks

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KeepinItTeal
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Changing the color of a team's facemasks

Postby KeepinItTeal » Fri May 11, 2018 6:43 am

Trying to do this using TexMod but can't seem to find the texture file to log it and then modify it. Has anyone been able to do this using TexMod? If so, how? Any other method to change it? Thanks

Changing the color of a team's facemasks

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Austinmario13
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Re: Changing the color of a team's facemasks

Postby Austinmario13 » Fri May 11, 2018 8:14 am

It’s the one with a bunch of circles. It’s 64x64.

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elguapo
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Re: Changing the color of a team's facemasks

Postby elguapo » Fri May 11, 2018 2:51 pm

It looks like this:

Image

Some facemasks share the same checksum and the Jaguars facemask is one of those facemasks that is the same with most black facemasks. Meaning if you change one black facemask all of the black facemasks will be changed.

You can use uMod to enable/disable facemasks or you can slightly alter the dat facemask color to give it is unique checksum. I did this for the X mod Base Files under the TPF Uniforms Kit but it's for the vanilla install. The same process can be used for the FF uniforms.


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