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// Option Group: Debug Settings
Debug Switches String  = ""
So, what does this setting do? I'm not sure, I have not found a way to trigger it, and if I did trigger it, maybe it does nothing. Maybe it was deactivated in the release version. Or maybe it DOES work, but it doesn't do much. What I expect of this setting is, at the very least, some form of log file that tells us what the game is doing, sort of like Unreal Engine's log file do. Of course, maybe this setting doesn't do that.
Anyone messed around with that one before?