CPU v. CPU Sliders -- Test Results

Sliders, settings and other adjustments to make the game more realistic.
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rambolz
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Re: CPU v. CPU Sliders -- Test Results

Postby rambolz » Fri Oct 05, 2018 3:48 pm

jose21crisis wrote:I wonder, how QB decision making looks on your end? Do they ignore short passes, uncovered passes for deep, multiple covered passes downfield? Do they drop back and instantly start to run when they are scramblers? I've been having troubles with those, and it is really killing completion percentages, as well as making QBs fumble a fair bit and get injured (Although they would be injured a lot anyway, not sure if there's any way to fix this)

I can't really say for the passing part, but as far as the scrambling goes, very rarely do I see a drop back followed by immediate scramble. I usually get around 3-5 carries by a scrambling QB per game, and most of those are after one or two seconds in the pocket.

Re: CPU v. CPU Sliders -- Test Results

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KeepinItTeal
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Re: CPU v. CPU Sliders -- Test Results

Postby KeepinItTeal » Tue Oct 09, 2018 9:03 am

rambolz wrote:
jose21crisis wrote:I wonder, how QB decision making looks on your end? Do they ignore short passes, uncovered passes for deep, multiple covered passes downfield? Do they drop back and instantly start to run when they are scramblers? I've been having troubles with those, and it is really killing completion percentages, as well as making QBs fumble a fair bit and get injured (Although they would be injured a lot anyway, not sure if there's any way to fix this)

I can't really say for the passing part, but as far as the scrambling goes, very rarely do I see a drop back followed by immediate scramble. I usually get around 3-5 carries by a scrambling QB per game, and most of those are after one or two seconds in the pocket.


I kept an eye on this last night during a game and the QBs are good at going through progressions and taking short routes if they're open and not just slinging it way down field. Frankly, most of the long completions that I'm seeing with these settings are shorter routes where the DBs just miss the tackle and the WR is off to the races.

superboss555
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Re: CPU v. CPU Sliders -- Test Results

Postby superboss555 » Wed Oct 17, 2018 2:04 am

KeepinItTeal wrote:
rambolz wrote:Hi KIT,

Coming back after quite a while away from Madden. I'm looking for a set of sliders, coach aggression/philosophy settings, game settings and all that. Can you post your most recent sliders you're using and the coach settings and game settings you're using? Also any other adjustments you've made? I saw a post earlier talking about the global adjustment to catch rating for defenders, are you using that? I assume you're using Calhoupe's scripts as well? :P

Sorry if this a bit much to ask, I just don't have any of my old settings saved anywhere. I'll probably start playing again when the updated rosters are out and I manage to get all the mods installed.


Hey man,

Here are my current settings:

Code: Select all

Slider                         Human   CPU
QB Accuracy                       65    65
Pass Blocking                     10    10
Receiver Catching                 48    48
Running Ability                   65    65
Offensive line Run Blocking       30    30
Defensive Awareness               47    47
Defensive line Knockdowns          5     5
Interceptions                     32    32
Defensive Break Blocks            12    12
Tackling                          42    42
Fieldgoal Length                  45    45
Fieldgoal Accuracy                99    99
Punt Length                       30    30
Punt Accuracy                     99    99
Kickoff Length                    48    48

Coach Settings: change Run/Pass % to 25% Pass / 75% Run and Offensive Aggression at 30/70 for played games (ie, watched games).   

Simmed games Run/Pass % at 70% pass / 30% Run and Offensive Aggression at 30/70.


Also, review this post for additional settings related to defender's catch settings to improve the realism of the rest of the league's stats: http://www.footballidiot.com/forum/view ... 10#p114378

Lastly, here are the rest of my current settings:
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KiT, thanks so much for your work on this. I'm finding, however, my games to be very low-scoring, defense heavy battles--game in, game out. Even great QBs like Brady almost never get more than 200 yards and I think not a single team I've seen in the 10 or so games I've gone through has scored >30 points. Are there any scripts I should be running that I'm not? Thanks very much.

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KeepinItTeal
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Re: CPU v. CPU Sliders -- Test Results

Postby KeepinItTeal » Wed Oct 17, 2018 12:11 pm

superboss555 wrote: KiT, thanks so much for your work on this. I'm finding, however, my games to be very low-scoring, defense heavy battles--game in, game out. Even great QBs like Brady almost never get more than 200 yards and I think not a single team I've seen in the 10 or so games I've gone through has scored >30 points. Are there any scripts I should be running that I'm not? Thanks very much.


You're welcome. That is very odd that you're having defensive, low scoring games with low passing yards as I have been seeing the opposite and am actually in the middle of testing some tweaks to these settings to pull back on all the scoring and passing yards. So, you must have some setting that is different. Perhaps the penalty settings? Or, maybe it is the script settings. Here are my current script settings:

Image


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