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This is a dump post/thread. Please excuse the mess.
Assassin's Creed II 4K screenshot showing D3DX9 Shader Compiler 9.11.519.0000
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Code: Select all
#if 0
//
// Generated by Microsoft (R) D3DX9 Shader Compiler 9.11.519.0000
//
// fxc /E VShade /T vs_2_0 /Fh Skinning_vs20_dx9.vsh SkinningShader.fx
//
//
// Parameters:
//
// float4 MaterialAmbient;
// float4 MaterialDiffuse;
// float4 lhtDir;
// float4x4 mViewProj;
// float4x3 mWorldMatrixArray[26];
//
//
// Registers:
//
// Name Reg Size
// ----------------- ----- ----
// mWorldMatrixArray c0 78
// mViewProj c78 4
// lhtDir c82 1
// MaterialAmbient c83 1
// MaterialDiffuse c84 1
//
//
// Default values:
//
// lhtDir
// c82 = { 0, 0, -1, 1 };
//
// MaterialAmbient
// c83 = { 0.1, 0.1, 0.1, 1 };
//
// MaterialDiffuse
// c84 = { 0.8, 0.8, 0.8, 1 };
//
vs_2_0
def c89, 255.001953, 765.005859, 3, 0
def c85, 1, 0, 0, 0
def c86, 0, 1, 0, 0
def c87, 0, 0, 1, 0
def c88, 0, 0, 0, 1
defi i0, 3, 0, 0, 0
dcl_position v0
dcl_blendweight v1
dcl_blendindices v2
dcl_normal v3
dcl_texcoord v4
mul r2, v2.zyxw, c89.xxxy
mov r1.xyz, c85.w
mov r0.xyz, c85.w
mov r1.w, c85.w
mov r0.w, c85.w
rep i0
mova a0.z, r0.w
dp3 r3.x, r2, c85[a0.z]
mul r3.w, r3.x, c89.z
mova a0.w, r3.w
dp3 r5.x, v1, c85[a0.z]
dp4 r4.x, v0, c0[a0.w]
dp4 r4.y, v0, c1[a0.w]
dp4 r4.z, v0, c2[a0.w]
dp3 r3.z, v3, c2[a0.w]
dp3 r3.x, v3, c0[a0.w]
dp3 r3.y, v3, c1[a0.w]
mad r1.xyz, r4, r5.x, r1
mad r0.xyz, r3, r5.x, r0
add r1.w, r1.w, r5.x
add r0.w, r0.w, c85.x
endrep
mov r3.xyz, r0
mov r0.w, r1.w
mova a0.w, r2.w
add r0.w, -r0.w, c85.x
dp4 r0.x, v0, c0[a0.w]
dp4 r0.y, v0, c1[a0.w]
dp3 r2.z, v3, c2[a0.w]
dp3 r2.x, v3, c0[a0.w]
dp3 r2.y, v3, c1[a0.w]
dp4 r0.z, v0, c2[a0.w]
mad r2.xyz, r2, r0.w, r3
mad r0.xyz, r0, r0.w, r1
nrm r1.xyz, r2
mov r0.w, c85.x
dp3 r1.x, r1, c82
dp4 oPos.w, r0, c81
max r1.w, r1.x, c85.w
mov r1.xyz, c84
mad oD0.xyz, r1.w, r1, c83
dp4 oPos.x, r0, c78
dp4 oPos.y, r0, c79
dp4 oPos.z, r0, c80
mov oD0.w, c85.x
mov oT0.xy, v4
// approximately 51 instruction slots used
#endif
const DWORD g_vs20_VShade[] =
{
0xfffe0200, 0x005afffe, 0x42415443, 0x0000001c, 0x0000012f, 0xfffe0200,
0x00000005, 0x0000001c, 0x00000100, 0x00000128, 0x00000080, 0x00530002,
0x00020001, 0x00000090, 0x000000a0, 0x000000b0, 0x00540002, 0x00020001,
0x00000090, 0x000000c0, 0x000000d0, 0x00520002, 0x00020001, 0x00000090,
0x000000d8, 0x000000e8, 0x004e0002, 0x00020004, 0x000000f4, 0x00000000,
0x00000104, 0x00000002, 0x0002004e, 0x00000118, 0x00000000, 0x6574614d,
0x6c616972, 0x69626d41, 0x00746e65, 0x00030001, 0x00040001, 0x00000001,
0x00000000, 0x3dcccccd, 0x3dcccccd, 0x3dcccccd, 0x3f800000, 0x6574614d,
0x6c616972, 0x66666944, 0x00657375, 0x3f4ccccd, 0x3f4ccccd, 0x3f4ccccd,
0x3f800000, 0x4474686c, 0xab007269, 0x00000000, 0x00000000, 0xbf800000,
0x3f800000, 0x6569566d, 0x6f725077, 0xabab006a, 0x00030003, 0x00040004,
0x00000001, 0x00000000, 0x726f576d, 0x614d646c, 0x78697274, 0x61727241,
0xabab0079, 0x00030003, 0x00030004, 0x0000001a, 0x00000000, 0x325f7376,
0x4d00305f, 0x6f726369, 0x74666f73, 0x29522820, 0x44334420, 0x53203958,
0x65646168, 0x6f432072, 0x6c69706d, 0x39207265, 0x2e31312e, 0x2e393135,
0x30303030, 0xababab00, 0x05000051, 0xa00f0059, 0x437f0080, 0x443f4060,
0x40400000, 0x00000000, 0x05000051, 0xa00f0055, 0x3f800000, 0x00000000,
0x00000000, 0x00000000, 0x05000051, 0xa00f0056, 0x00000000, 0x3f800000,
0x00000000, 0x00000000, 0x05000051, 0xa00f0057, 0x00000000, 0x00000000,
0x3f800000, 0x00000000, 0x05000051, 0xa00f0058, 0x00000000, 0x00000000,
0x00000000, 0x3f800000, 0x05000030, 0xf00f0000, 0x00000003, 0x00000000,
0x00000000, 0x00000000, 0x0200001f, 0x80000000, 0x900f0000, 0x0200001f,
0x80000001, 0x900f0001, 0x0200001f, 0x80000002, 0x900f0002, 0x0200001f,
0x80000003, 0x900f0003, 0x0200001f, 0x80000005, 0x900f0004, 0x03000005,
0x800f0002, 0x90c60002, 0xa0400059, 0x02000001, 0x80070001, 0xa0ff0055,
0x02000001, 0x80070000, 0xa0ff0055, 0x02000001, 0x80080001, 0xa0ff0055,
0x02000001, 0x80080000, 0xa0ff0055, 0x01000026, 0xf0e40000, 0x0200002e,
0xb0040000, 0x80ff0000, 0x04000008, 0x80010003, 0x80e40002, 0xa0e42055,
0xb0aa0000, 0x03000005, 0x80080003, 0x80000003, 0xa0aa0059, 0x0200002e,
0xb0080000, 0x80ff0003, 0x04000008, 0x80010005, 0x90e40001, 0xa0e42055,
0xb0aa0000, 0x04000009, 0x80010004, 0x90e40000, 0xa0e42000, 0xb0ff0000,
0x04000009, 0x80020004, 0x90e40000, 0xa0e42001, 0xb0ff0000, 0x04000009,
0x80040004, 0x90e40000, 0xa0e42002, 0xb0ff0000, 0x04000008, 0x80040003,
0x90e40003, 0xa0e42002, 0xb0ff0000, 0x04000008, 0x80010003, 0x90e40003,
0xa0e42000, 0xb0ff0000, 0x04000008, 0x80020003, 0x90e40003, 0xa0e42001,
0xb0ff0000, 0x04000004, 0x80070001, 0x80e40004, 0x80000005, 0x80e40001,
0x04000004, 0x80070000, 0x80e40003, 0x80000005, 0x80e40000, 0x03000002,
0x80080001, 0x80ff0001, 0x80000005, 0x03000002, 0x80080000, 0x80ff0000,
0xa0000055, 0x00000027, 0x02000001, 0x80070003, 0x80e40000, 0x02000001,
0x80080000, 0x80ff0001, 0x0200002e, 0xb0080000, 0x80ff0002, 0x03000002,
0x80080000, 0x81ff0000, 0xa0000055, 0x04000009, 0x80010000, 0x90e40000,
0xa0e42000, 0xb0ff0000, 0x04000009, 0x80020000, 0x90e40000, 0xa0e42001,
0xb0ff0000, 0x04000008, 0x80040002, 0x90e40003, 0xa0e42002, 0xb0ff0000,
0x04000008, 0x80010002, 0x90e40003, 0xa0e42000, 0xb0ff0000, 0x04000008,
0x80020002, 0x90e40003, 0xa0e42001, 0xb0ff0000, 0x04000009, 0x80040000,
0x90e40000, 0xa0e42002, 0xb0ff0000, 0x04000004, 0x80070002, 0x80e40002,
0x80ff0000, 0x80e40003, 0x04000004, 0x80070000, 0x80e40000, 0x80ff0000,
0x80e40001, 0x02000024, 0x80070001, 0x80e40002, 0x02000001, 0x80080000,
0xa0000055, 0x03000008, 0x80010001, 0x80e40001, 0xa0e40052, 0x03000009,
0xc0080000, 0x80e40000, 0xa0e40051, 0x0300000b, 0x80080001, 0x80000001,
0xa0ff0055, 0x02000001, 0x80070001, 0xa0e40054, 0x04000004, 0xd0070000,
0x80ff0001, 0x80e40001, 0xa0e40053, 0x03000009, 0xc0010000, 0x80e40000,
0xa0e4004e, 0x03000009, 0xc0020000, 0x80e40000, 0xa0e4004f, 0x03000009,
0xc0040000, 0x80e40000, 0xa0e40050, 0x02000001, 0xd0080000, 0xa0000055,
0x02000001, 0xe0030000, 0x90e40004, 0x0000ffff
};
Shadowing (Direct3D 9)
Bump Mapping (Direct3D 9)
Using Bump Mapping (Direct3D 9)
Intro To DirectX 9 Graphics Videos
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