X mod v3.0

A spot for your mods in progress.
User avatar
elguapo
Hall of Fame
Posts: 3236
Joined: Thu Feb 09, 2012 8:24 am
Location: El Paso, TX
Contact:

Re: X mod v3.0

Postby elguapo » Wed Oct 26, 2022 8:10 pm

I have an optimized dats for the fieldart dat file and an updated team logos map spreadsheet on the first post.
viewtopic.php?f=87&t=22703#p141362

The spreadsheet red tabs highlights the hash textures for the default textures.(WIP)

The team art tab lists my suggested settings for a team's TLGL, TCDO, TEZ1, TEZ2, TMFL,TGPT. You can however choose your own settings.

The sheet1 tab shows how I create my Texmod.log files. The following is an alternative UIS_LIB_TEAM_LOGOS.tpf with clean textures, no filters, for the NFL, XFL 2.0 and the AAF. (More to come in the future)

Re: X mod v3.0

Sponsor

Sponsor
 


Return to “Mods In Progress”

Who is online

Users browsing this forum: No registered users and 2 guests