FF/FI Mod Release Thread - 4/5/2021- Playbook, Portrait Update
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Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
the l.a chargers stadium is black, what's the fix?
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Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
elguapo wrote:sarcasticface wrote:belguapo wrote:Have you guys tried to use the full field developed for the NCAA? Just replace the NCAA field with the NFL Field. Alternatively you can create custom fields by assigning the full field to a team's midfield spot.
Those are the black fields. They’re “too HD.”
The full fields cause the black fields? What if they were standard size and avoid the "HD" part that is causing the black fields?
With the full field you can technically have the midfield, endzones and any logo on the field by using the midfield slot and setting the teams to use one endzone which will be used in the Superbowl.
By midfield slot are you talking dat or just using tpfs. I was under the impression that changing the TMFL to '1' (for the Bengals have the largest TMFL) was the largest that the TMFL was going to get. Unless you are talking about editing the dat file for the fieldart? A little lost because I don't mess with dat's much and only use Texmod.
Don't sweat the petty things, and yet don't pet the sweaty things!
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
Depending on how the mod is set up you can use the midfield spot to accept any TMdl file. But yes I was referring to using the midfield spot to add dat custom full fields to teams. The full field would be a TMdl file.
Which team causes a black field or is it a stadium that causes the black field no matter which team is selected?
Which team causes a black field or is it a stadium that causes the black field no matter which team is selected?
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Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
victorsena13 wrote:the l.a chargers stadium is black, what's the fix?
no one?
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
what field are you using for the Chargers? It should be StubHub... also the ST35 should be 712 ( open the v14.0 roster with DB Madden Editor, look under STAD )..are you using Trey's shoes?
I bleed BLACK N GOLD
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
BUS36 wrote:what field are you using for the Chargers? It should be StubHub... also the ST35 should be 712 ( open the v14.0 roster with DB Madden Editor, look under STAD )..are you using Trey's shoes?
The Chargers field in my franchise is fine with the ST35 set to 712 and using Trey's shoes update.
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
It seems that the shoes have done some thing in the PLADATA.dat file.. I went back to the original shoes and all the fields work..
I bleed BLACK N GOLD
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
I have questions about the alternate uniforms. How are they chosen? Are uniforms set as alternate 1 last seasons uniforms? Is there a list of what years the alternate uniforms represent for each team?
Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
TeeNice wrote:I have questions about the alternate uniforms. How are they chosen? Are uniforms set as alternate 1 last seasons uniforms? Is there a list of what years the alternate uniforms represent for each team?
By alternate uniforms, do you mean the ones included by default, or the ones in the optional ALTERNATE NIKE UNIFORMS package?
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Re: FF/FI Mod Release Thread - 10/27/2018 - Large Update
RevanFan wrote:TeeNice wrote:I have questions about the alternate uniforms. How are they chosen? Are uniforms set as alternate 1 last seasons uniforms? Is there a list of what years the alternate uniforms represent for each team?
By alternate uniforms, do you mean the ones included by default, or the ones in the optional ALTERNATE NIKE UNIFORMS package?
included by default thanks.
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