Full "LEATHERHEADS" mod *RELEASED* UPDATE

A collection of all finished mods!
User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Sat Oct 18, 2014 4:37 pm

wolfbest wrote:Looks good...


Thanx man, trying our best here....

Re: Full "LEATHERHEADS" mod

Sponsor

Sponsor
 

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Sat Oct 18, 2014 4:50 pm

As I mentioned in the first post, all game modes work, and have unique LEATHERHEADS style uniforms....from the shorts & helmet in the Mini Camp, Training Camp, & Skill Drills, to the Pro Bowl & College All-Star game....here are some screenshots of the shorts & helmets....
Attachments
screen0003.png
screen0003.png (243.61 KiB) Viewed 3192 times
screen0000 (2).png
screen0000 (2).png (275.53 KiB) Viewed 3192 times

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Sat Oct 18, 2014 4:54 pm

...and some from the Two Minute, Practice, & Situation modes....

Image
Image
Image

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Sat Oct 18, 2014 4:58 pm

...Pro Bowl & College All-Star unis....

Image
Image
Image

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Sat Oct 18, 2014 5:01 pm

...and just a couple more game play shots....

Image
Image
Image

User avatar
cowboysmb3dw28
Veteran
Posts: 35
Joined: Sun Sep 08, 2013 11:06 pm

Re: Full "LEATHERHEADS" mod

Postby cowboysmb3dw28 » Mon Oct 20, 2014 7:57 pm

Damn. That's so cool man. Looks great!

Braedan
Rookie
Posts: 6
Joined: Tue Jul 29, 2014 6:08 pm

Re: Full "LEATHERHEADS" mod

Postby Braedan » Wed Oct 22, 2014 6:46 pm

Update on release?

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Thu Oct 23, 2014 10:15 am

cowboysmb3dw28 wrote:Damn. That's so cool man. Looks great!

Thanks brother, appreciate it....

User avatar
BayouBoy
Pro Bowl
Posts: 91
Joined: Thu Sep 27, 2012 11:53 am
Location: Baton Rouge, La.

Re: Full "LEATHERHEADS" mod

Postby BayouBoy » Thu Oct 23, 2014 11:02 am

Wanted to give another quick update for those interested in the LH mod.....really close to finishing it up, fellas. Just trying to work out a few details, and minor fixes that needed to addressed, and take care of right now versus having put out another update immediately after initial release.

Would like to ask a question as to how all of you like your game play (in franchise mode) in regards to the roster salary cap & cap space for the teams.....

When doing the player contracts, I released every player, of every team, one at a time to free agency and then resigned them (the game resigned their contracts automatically) to a contract based on their rating in the game....trying to give it a more realistic feel for Franchise game play.
....With the default cap set at $109 million, most, if not all the stronger overall rated teams (upper 80's -low 90's rated) were very close or right at the cap limit of $109 million, with my having to alter a few player contracts to fit the highest rated teams under the cap.....while the lower rated teams (79-82) had tons of cap space, from $20-$40+ million, in Franchise mode....therefore meaning that in Franchise play, with injuries, signing draft picks, etc., stronger teams will not be able to keep all their star players, while the lower rated teams benefit...

So, do you like Franchise play realistic, tough decision making type play, where an injury might cause you to release or trade one of your star players.....or do you like playing with a little slack in cap space, making for easier game play?.....

Just trying to decide what amount to set the roster cap limit at...

Braedan
Rookie
Posts: 6
Joined: Tue Jul 29, 2014 6:08 pm

Re: Full "LEATHERHEADS" mod

Postby Braedan » Thu Oct 23, 2014 4:50 pm

I like a more realistic franchise mode, either is fine though.


Return to “Finished Mods”

Who is online

Users browsing this forum: No registered users and 5 guests