X mod
Re: X mod - The New PCmod
having a problem with the XFL import...gets to the final of saving the import then just stops and freezes.
I bleed BLACK N GOLD
Re: X mod - The New PCmod
BUS36 wrote:having a problem with the XFL import...gets to the final of saving the import then just stops and freezes.
I ran the Import script with the Xmod V2 download and everything got updated without any problems. Make sure the DBR4 program has administration rights and that the DAT files are not being accessed by Madden or any other programs.
Re: X mod - The New PCmod
here is what you could play with all the teams in the Xmod....
then of course CFL v NFL or any combination>>>
Thanks ..elguapo
then of course CFL v NFL or any combination>>>
Thanks ..elguapo
I bleed BLACK N GOLD
Re: X mod - The New PCmod
BUS36 wrote:here is what you could play with all the teams in the Xmod....
screen0000.bmp
screen0001.bmp
then of course CFL v NFL or any combination>>>
Thanks ..elguapo
You're welcome.
Two side notes. 1. When using any WFL team as home select a different stadium than what has been preselected.
2. The order of installing the leagues are important since the latest UNIF table will have the previous league's uni settings.
- Rixster67r
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Re: X mod - The New PCmod
I just wanted to say thanks for a dream come true....... I can't tell you how many times I have wanted to play a minor league franchise along side a regular franchise using a combination of USFL,WFL, and XFL teams....... This is AWESOME........ and a real treat for the eyes
Re: X mod - The New PCmod
Rixster67r wrote:I just wanted to say thanks for a dream come true....... I can't tell you how many times I have wanted to play a minor league franchise along side a regular franchise using a combination of USFL,WFL, and XFL teams....... This is AWESOME........ and a real treat for the eyes
Glad to hear it! Don't forget that the Xmod has the NFLE and there might be more room for the UFL and WLAF.
Re: X mod - The New PCmod
I got everything to work.. I had to uninstall and then re-install the XMod and all the add ons..
I bleed BLACK N GOLD
Re: X mod - The New PCmod
One of the things I've been wanting to do is to update the pro bowl helmets with the teams in a custom franchise. The only reason I haven't done so is because of how massive the UNIFORM.dat file is and how much room it would take just to update the pro bowl helmets for whichever custom franchise I wanted to use.
The solution is to use uMod and the TPF NFL Helmets Kit in the X Mod - Base Files
The solution is to use uMod and the TPF NFL Helmets Kit in the X Mod - Base Files
Re: X mod - The New PCmod
The Admirals were missing the away uniform and the claymores, dragons and monarchs had their home/away uniforms swapped.
Here's a patch to fix it.
https://www.mediafire.com/file/154thxndnagi8b6/NFL_Europe+HotPatch.7z
Thanks to KO'BBF for catching that bug.
Here's a patch to fix it.
https://www.mediafire.com/file/154thxndnagi8b6/NFL_Europe+HotPatch.7z
Thanks to KO'BBF for catching that bug.
Re: X mod - The New PCmod
Preview of the Xmod New Format
All downloads on top of the first post must be installed. Use the Xmod 2.0.ros to preview the new format.
In this new format you select the league and then the team. Then select a stadium and weather settings. Backup your files.
We need uniforms for the AAF, UFL, defunct CFL teams, WLAF and when the XFL 2020 teams come out
UFL Helmet Logos
https://www.mediafire.com/file/0tdiuqwtt8xvj10/UFL_PNG.7z/file
Xmod 2.0 New Format
https://www.mediafire.com/file/dg4z7xmm97kskpl/Xmod_2.0.7z/file
You can put the Xmod 2.0 in the MODS folder of JSGME.
All downloads on top of the first post must be installed. Use the Xmod 2.0.ros to preview the new format.
In this new format you select the league and then the team. Then select a stadium and weather settings. Backup your files.
We need uniforms for the AAF, UFL, defunct CFL teams, WLAF and when the XFL 2020 teams come out
UFL Helmet Logos
https://www.mediafire.com/file/0tdiuqwtt8xvj10/UFL_PNG.7z/file
Xmod 2.0 New Format
https://www.mediafire.com/file/dg4z7xmm97kskpl/Xmod_2.0.7z/file
You can put the Xmod 2.0 in the MODS folder of JSGME.
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