2018 ROGERJINX FIELDART UPDATES


CHARGERS FIELD ART UPDATES

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RevanFan
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Re: ROGERJINX FIELD ART UPDATES

Postby RevanFan » Sun Feb 18, 2018 9:47 am

As far as I can tell, the only stadiums that need field art now are the following:

Code: Select all

Camping World Stadium (Pro Bowl)
Tom Benson Hall of Fame Stadium
Wembley Stadium
Estadio Azteca


All the rest of the field art remaining is just alternates for the NFL teams.
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sarcasticface
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Re: ROGERJINX FIELD ART UPDATES

Postby sarcasticface » Wed Feb 21, 2018 10:51 am

I’m new. how can i install these???? they look very good.

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Austinmario13
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Re: ROGERJINX FIELD ART UPDATES

Postby Austinmario13 » Wed Feb 21, 2018 11:39 am

RevanFan wrote:As far as I can tell, the only stadiums that need field art now are the following:

Code: Select all

Camping World Stadium (Pro Bowl)
Tom Benson Hall of Fame Stadium
Wembley Stadium
Estadio Azteca


All the rest of the field art remaining is just alternates for the NFL teams.

Wembley and Estadio change every year so...

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rogerjinx
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ESTADIO AZTECA FIELD ART FIX

Postby rogerjinx » Sat Mar 03, 2018 2:08 am

Estadio Azteca.7z
(447.4 KiB) Downloaded 63 times


UPDATE:
1.0 Fixed black field caused by overloading of images

INSTRUCTIONS:
1) Import below files to FIELDART.dat using Dat File Replacer. Zero-Based Unchecked.
* FIELDART.dat.File01358
2) Save.


lorak
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Re: ROGERJINX FIELD ART UPDATES

Postby lorak » Fri Aug 17, 2018 6:54 pm

How to extract the assets from your fieldart files?

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rogerjinx
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Re: ROGERJINX FIELD ART UPDATES

Postby rogerjinx » Fri Aug 17, 2018 8:12 pm

lorak wrote:How to extract the assets from your fieldart files?



You can use DAT EDITOR or Madden Uniform Editor and Ripper. You can check the forum on how to use it.

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Re: ROGERJINX FIELD ART UPDATES

Postby lorak » Fri Aug 17, 2018 11:33 pm

rogerjinx wrote:
lorak wrote:How to extract the assets from your fieldart files?



You can use DAT EDITOR or Madden Uniform Editor and Ripper. You can check the forum on how to use it.

Thanks for the tip.
However using MUER v1.5.2.0 the program crashes when trying to open your fieldart files.
Using Madden DAT File Replacer v5.0.0.0, the program successfully extracts 3 files, the issue is that those files are empty (0kb size).

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Re: ROGERJINX FIELD ART UPDATES

Postby rogerjinx » Sat Aug 18, 2018 1:50 am

lorak wrote:
rogerjinx wrote:
lorak wrote:How to extract the assets from your fieldart files?



You can use DAT EDITOR or Madden Uniform Editor and Ripper. You can check the forum on how to use it.

Thanks for the tip.
However using MUER v1.5.2.0 the program crashes when trying to open your fieldart files.
Using Madden DAT File Replacer v5.0.0.0, the program successfully extracts 3 files, the issue is that those files are empty (0kb size).


You also need to use HEX editor to extract the MMAP. Refer to mee's instruction on how to edit stadiums.

viewtopic.php?f=85&t=19926&hilit=Stadium+edit


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