pick6's TrueTurf v5.1 (hi-quality field texture & template)

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mee
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby mee » Tue May 05, 2015 9:45 pm

Milticket wrote:Never mind I found Pick6 zip file on Page 13. Truly amazing!( slow clap for Pick6). Thanks for trying to help!

pick6 would be ashamed of you for not finishing so the answer is you would be seeing this
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

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Milticket
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby Milticket » Tue May 05, 2015 11:05 pm

mee wrote:
Milticket wrote:Never mind I found Pick6 zip file on Page 13. Truly amazing!( slow clap for Pick6). Thanks for trying to help!

pick6 would be ashamed of you for not finishing so the answer is you would be seeing this
Image


Lol yep that's the one. I never could find the out folder to find the saved image in texmod. It says to go where u installed texmod. I extracted it to my desktop buy still can't find it. I'm still going to play around with paint.net but I need to save it for the weekend when I have more time.

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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby DrBrownsFan » Thu May 07, 2015 5:29 pm

It'll be in the Texmod/Out folder.
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby mauro_rojo » Sat May 09, 2015 11:15 pm

I use FF XV mod but this mod only works on grass fields, the turf fields never worked, what is the problem? Maybe 64-bit system?

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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby elguapo » Sat May 09, 2015 11:28 pm

The FF mod's turf fields have been edited to compensate for the "out of bounds" that pick6 discovered. To use pick6's fields with the FF mod, remove the STADATA.dat file.

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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby tforbes » Thu Jun 25, 2015 12:22 pm

How do you change the the mid-field logo of a field?

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Rixster67r
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby Rixster67r » Thu Jun 25, 2015 1:40 pm

Texmod is your friend.......

This should help you as well by modifying an existing tpf......viewtopic.php?f=85&t=16919

If you are going to modify the game yourself then Texmod is the easiest program.......its simple and you get fast results

I suggest you learn everything you can about Texmod if you are going to use it......it will be worth your while
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Re: pick6's TrueTurf (hi-quality field texture & template)

Postby strabene » Thu Aug 06, 2015 2:15 pm

I loaded on my Madden08 the True Turf ( Grass ) with the TexMod .
What are now the settings:
1) Video ( TEXTURE DEPTH - TEXTURE RESOLUTION)
2) and Detail (GENERAL DETAIL - DETAIL FIELD - SIDELINE DENSITY) to have the best effect with True Turf ?

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KBX13
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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby KBX13 » Sat Oct 31, 2015 4:04 pm

Hi just read through all of the posts and it doesn't seem like I found an answer to this question. Is there a way to set the trueturf to be the defalt grass in madden or will I need to use Texmod to put it in each time. (This is not ideal because I have been launching the game from Calhoupe's Madden scripts and can't use both at the same time)

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Re: pick6's TrueTurf v5 (hi-quality field texture & template)

Postby Austinmario13 » Sat Oct 31, 2015 4:56 pm

KBX13 wrote:Hi just read through all of the posts and it doesn't seem like I found an answer to this question. Is there a way to set the trueturf to be the defalt grass in madden or will I need to use Texmod to put it in each time. (This is not ideal because I have been launching the game from Calhoupe's Madden scripts and can't use both at the same time)

No, the dimensions of his field aren't compatible with vanilla. And even if you use Texmod, it's not permanent.


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