4 images: (1) Madden's default turf, (2) pick6's TrueTurf NFL, (3) TrueTurf NCAA, & (4) TrueTurf NCAA wide hashes
Madden's default turf & pick6's TrueTurf (using same replay at same moment in time). Madden sees both as in-bounds!
More advanced turf variant, with clouding effect, custom yard numbers, and correct 2 foot hash lines. (Default Madden's hash lines are too long)
More advanced grass variant, with bordered yard numbers, and also using wider distance between hashes for NCAA fields.
N.B. EVEN MORE ADVANCED FIELD SCREENSHOTS IN MY NCAA 17 FieldBuilder thread!
(Ohio State, LSU, Tenn)
Q: What is TrueTurf?
A: This is a completely new approach to field textures that involved creating a brand-new field from scratch, based on the exact dimensions of an NFL field. It features the following:
- uses official specifications for lengths and widths of lines for a more realistic effect;
- uses a higher dimension texture which enables all lines to be made of full white pixels while also remaining proportionally correct. This means that absolutely no lines are then blurred in-game, giving very sharp and realistic lines.
- creates an accurate perimeter and player area, with official specs used for broken yellow lines and broken white lines;
- accurately aligns the white sidelines with where Madden deems to be “out-of-bounds”;
- places the yard numbers in the correct position with correct height;
- ensures both halves of the field are accurately lined up against each other;
- the field texture can be used “as-is” for folks who just want to play, but it also contains a multi-layered template for folks who want to create their own variations;
- also contains an accurate college template (based on the exact dimensions of the NCAA field), with multiple sideline variations, correct NCAA placement of numbers, and correctly-placed and unstretched 25-yard conference logo's (all FBS conferences);
- designed for newbies as well as for more experienced modders!!
If you just want to test it out right now, you can download my generic turf and grass .tpf's here:
TrueTurf v5 NFL samples.zip (9MB)
Please note, the turf field will work in all turf stadiums except Baltimore, and the grass field will work in all grass stadiums except Miami, Cleveland, and Oakland.
However, the full project also contains NFL and NCAA templates, and comes in 2 flavors:
TrueTurf v5.1 (Paint.NET templates) is 34MB
TrueTurf v5.1 (Photoshop templates) is 60MB
Both flavors contain the exact same files, just in different formats.
v5 release notes HERE
v5.1 release notes HERE
NEWBIES: if you don't know which flavor you need, take the Paint.NET version, as this tutorial is geared towards that. But both contain the exact same files, just in different formats.
There's a huge amount of stuff I need to go through, so I've decided to put this in Q&A form for ease of reading. I'm going to divide it into 5 sections ranging from the very basic stuff for newbies, to the more complicated stuff for the more experienced. Each section is in a separate post and the whole thing takes up the first 6 posts, so please read the Q&A's carefully before asking questions!
SECTION 1: Using TrueTurf in-game (clickable link, takes you to next post)
1.1 How do I get this field in-game?
1.2 Is it compatible with the FF/FI XIV mod and Heisman 11/14 mods?
1.3 Will the TrueTurf .tpf work for grass stadiums too?
1.4 Will it work for my custom-created team's turf stadium?
1.5 Is there midfield and endzone field art included too?
1.6 You've got more than one version of TrueTurf in your .zip file, so which should I use?
1.7 OK, I'm confused! Is "TrueTurf" for turf or grass?
1.8 How come your generic NFL turf and grass don't work for Baltimore, Cleveland, Miami or Oakland?
1.8.5 Your grass works fine for me, but I can't get the turf to work! [NEW]
1.9 I've loaded your TrueTurf alongside the Heisman mod, and it's not working. What gives?
1.10 Have you any plans to make a MUDDY grass version?
1.11 I've noticed that your NCAA field has the numbers moved out further (correctly) but you've left the narrower NFL hash marks in. What gives? [EDIT: fixed!]
1.12 Your file sizes seem a bit big for field textures; won't that slow my computer down?
1.13 Awesome! Can you make me a field for my favorite team, the […]?
1.14 Why do I sometimes get a gap between the endzone and the goal-line in-game? [NEW]
SECTION 2: Creating your own variations
2.1 "Well, I can forget this section; I'll never be able to create something as good as yours. You're most likely a graphic artist or something...
2.2 OK then, I'm a newbie with absolutely no experience. Where do I start?
2.3 How do I start making my own variations?
2.4 OK, let's pick up the pace here a bit dude. How did you make your turf's "black rubber" effect?
2.5 Sweet! What about your snow?
2.6 OK, boring. What about the grass, dude? WHAT ABOUT THE GRASS?!
2.6.5 What about grass for rainy weather?
2.7 Awesome! But what's the deal with that weird gray color in the player area?
2.8 How do I change the background color of the numbers AND retain the edge smoothing? (or create a background color for my own number font?)
2.9 How do I change the colors of the 25-yard conference logo's?
2.10 I like your painted-on NFL shield on the 25-yard line, but why does the old shield sometimes appear on top in-game?
2.11 Any more ideas?
2.12 How should I save it?
2.13 What else do I need to know?
2.14 How do I convert the finished .png into a .tpf for TexMod?
2.15 I've made some sweet fields with your template (or I've made some sweet additions to the template itself); can I upload them here?
2.16 I don't use Paint.NET, I prefer to use Photoshop / PaintShop Pro / Gimp etc. Can I upload my projects in their formats?
SECTION 3: Further development
3.1 I'd like to have a go at making some grass for this project. What guidelines should I follow?
3.2 What are “ghost lines” and why are they such a pain in the ass?
3.2.5 What's your "wide hash" demo game?
3.3 Will you (pick6) continue to work on this project yourself?
3.4 What's your FieldBuilder framework? [NEW]
SECTION 4: Misc
4.1 Will any of this be included in the FF/FI XIV mod or Heisman 14 mod?
4.2 Can I put this in .dat-form?
4.3 You make a big deal of your 2513x2154 dimensions; how did you choose those?
4.3.5 What are the visible differences between a "cleaned-up" .dat-based version and your original TrueTurf?
4.4 What about that weird warping you mentioned earlier?
4.5 What's the deal with the name “TrueTurf”?
4.6 Why do you always put your name in front of your stuff and refer to it as “pick6's Logo Mod” or “pick6's TrueTurf” or whatever?
SECTION 5: Resources
Links to NFL & NCAA rule books, and conference logo's used.