J21C's Draft Class and UDFA Generator

User avatar
RevanFan
Legend
Posts: 12680
Joined: Fri Jul 15, 2011 5:25 pm
Location: New York

Re: J21C's Draft Class and UDFA Generator

Postby RevanFan » Tue Sep 24, 2019 1:01 am

jose21crisis wrote:DEs and DTs were drafted too high because of their good Acceleration and Tackling, which Madden AND MaddenAMP value a lot for the OVR calculation. To get the AI to properly draft DLs without altering their ratings, you need to:
Spoiler:
  • 1. Import the Draft Class as normal.
  • 2. Use MaddenAMP to open the franchise file and lower every Rookie LE, RE and DT's ACC and TAK by 15-20 (These values are still in testing) points. I'm not sure if NZA's Editor let's you specifically do this however.
  • 3. Do the Draft. You should have about 4-8 DLs to be drafted in the first.
  • 4. Right after the draft, manually increase every Rookie LE, RE and DT's ACC and TAK by 15-20 points, back to the default values.

For step 4, you don't need to manually edit each rookie to get their ratings back. You can just do the global edits like in step 2, but do the inverse. Globally increment rookie ratings at those position rather than decrement.
Support me on Cash App - $RevanFan
Historic Cowboys Teams Mod
My Cowboys Journal
I'm a die hard Cowboys fan and a lifelong New Yorker.

Re: J21C's Draft Class and UDFA Generator

Sponsor

Sponsor
 

User avatar
jose21crisis
Hall of Fame
Posts: 1547
Joined: Wed Nov 22, 2017 10:14 am

Re: J21C's Draft Class and UDFA Generator

Postby jose21crisis » Fri Jan 10, 2020 7:03 pm

All right, I was thinking about doing some updates to the generator. I still think DLs are drafted too high and there are not enough top ranked QBs. For that I'll ask ...
Danchat wrote:... the resident draft class specialist ...

... for some help. I was thinking about tweaking the rating ranges a bit, but I'm not sure how much.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.

User avatar
Danchat
Hall of Fame
Posts: 2710
Joined: Wed Jul 27, 2011 9:07 pm
Location: Minnesota

Re: J21C's Draft Class and UDFA Generator

Postby Danchat » Fri Jan 10, 2020 10:10 pm

jose21crisis wrote:All right, I was thinking about doing some updates to the generator. I still think DLs are drafted too high and there are not enough top ranked QBs. For that I'll ask ...
Danchat wrote:... the resident draft class specialist ...

... for some help. I was thinking about tweaking the rating ranges a bit, but I'm not sure how much.

After reading through this thread, it appears you have more experience at manipulating the Madden AMP system than I do. I also had a big problem with DTs getting drafted way too high. I'm surprised your attempts to stop it didn't work, I would have thought lowering their stats would have done the trick.

It's been awhile since I tested your draft class generator, so I'll give it a shot this weekend and see if I can figure anything out.
Franchise Journal - Atticus Jenkins: Head Coach of the San Francisco 49ers
http://www.footballidiot.com/forum/viewtopic.php?f=2&t=2387&start=400

User avatar
jose21crisis
Hall of Fame
Posts: 1547
Joined: Wed Nov 22, 2017 10:14 am

Re: J21C's Draft Class and UDFA Generator

Postby jose21crisis » Mon Jan 20, 2020 11:11 am

So, I figured out some additional things.
1) MLBs are way, way too low on the draft board, usually starting as 4th-5th round picks.
2) I took the stats I used for the Generator from Madden 20 itself, then adjusted it to fit M08. Most of the adjustments came from changing the OVR so that it was more inline with what 08 generates (40 to 60 AWR). I was thinking about allowing the generator to use the true AWR, which would make some players come with higher OVRs. The highest possible AWR in M20 rookie classes is, depending on position, 74 to 78. The highest for my generator is 68. On the other hand, the lowest possible AWR in M20 is apparently 45. On my generator is 35. Something I was considering was widening the AWR range to cover M20's highest and M08's lowest (somewhere along the 30's).
3) Along these lines, some of my generated players are less skilled than Madden's generated players, mostly linemen. Even some of the highest rated linemen might not get upper 80s in blocking (Mostly power OL. I artificially made it so that Power OL would get high Strength but less skill while Agile OL would get high skill but less Strength). I also considered adjusting this.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.

User avatar
RevanFan
Legend
Posts: 12680
Joined: Fri Jul 15, 2011 5:25 pm
Location: New York

Re: J21C's Draft Class and UDFA Generator

Postby RevanFan » Sat Oct 24, 2020 12:10 am

jose21crisis wrote:snip

Hey, I'm getting back into my franchise after a while. Have you toyed around with updating this any more, or do you think it's pretty much set as-is? I remember one thing I suggested was using the rookie name tables from the FF/FI Mod to generate names for the rookies, or at least allowing name tables to be imported by the user.
Support me on Cash App - $RevanFan
Historic Cowboys Teams Mod
My Cowboys Journal
I'm a die hard Cowboys fan and a lifelong New Yorker.

User avatar
jose21crisis
Hall of Fame
Posts: 1547
Joined: Wed Nov 22, 2017 10:14 am

Re: J21C's Draft Class and UDFA Generator

Postby jose21crisis » Tue Oct 27, 2020 7:09 pm

RevanFan wrote:
jose21crisis wrote:snip

Hey, I'm getting back into my franchise after a while. Have you toyed around with updating this any more, or do you think it's pretty much set as-is? I remember one thing I suggested was using the rookie name tables from the FF/FI Mod to generate names for the rookies, or at least allowing name tables to be imported by the user.

Well, I left it as is, so that anyone can edit it. The problem is that, to add the names I'd have to edit the name probability tables. Can be done, but it is a bit time consuming. My PC's busted right now, so my main work files are trapped. If I get it fixed, I could work on that.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.

User avatar
RevanFan
Legend
Posts: 12680
Joined: Fri Jul 15, 2011 5:25 pm
Location: New York

Re: J21C's Draft Class and UDFA Generator

Postby RevanFan » Tue Oct 27, 2020 9:06 pm

jose21crisis wrote:
RevanFan wrote:
jose21crisis wrote:snip

Hey, I'm getting back into my franchise after a while. Have you toyed around with updating this any more, or do you think it's pretty much set as-is? I remember one thing I suggested was using the rookie name tables from the FF/FI Mod to generate names for the rookies, or at least allowing name tables to be imported by the user.

Well, I left it as is, so that anyone can edit it. The problem is that, to add the names I'd have to edit the name probability tables. Can be done, but it is a bit time consuming. My PC's busted right now, so my main work files are trapped. If I get it fixed, I could work on that.

What happened to your system?
Support me on Cash App - $RevanFan
Historic Cowboys Teams Mod
My Cowboys Journal
I'm a die hard Cowboys fan and a lifelong New Yorker.

User avatar
jose21crisis
Hall of Fame
Posts: 1547
Joined: Wed Nov 22, 2017 10:14 am

Re: J21C's Draft Class and UDFA Generator

Postby jose21crisis » Fri Nov 06, 2020 9:50 am

RevanFan wrote:
jose21crisis wrote:
RevanFan wrote:Hey, I'm getting back into my franchise after a while. Have you toyed around with updating this any more, or do you think it's pretty much set as-is? I remember one thing I suggested was using the rookie name tables from the FF/FI Mod to generate names for the rookies, or at least allowing name tables to be imported by the user.

Well, I left it as is, so that anyone can edit it. The problem is that, to add the names I'd have to edit the name probability tables. Can be done, but it is a bit time consuming. My PC's busted right now, so my main work files are trapped. If I get it fixed, I could work on that.

What happened to your system?

A lot (Emphasis on A LOT) of blackouts and electrical issues busted my PC's power supply. It was an old PSU, so it was going to stop working at some point (we even had to get it fixed because some capacitors got damaged, and it was making some sounds as well), but sudden blackouts helped shorten it's lifetime.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.

User avatar
RevanFan
Legend
Posts: 12680
Joined: Fri Jul 15, 2011 5:25 pm
Location: New York

Re: J21C's Draft Class and UDFA Generator

Postby RevanFan » Sun Nov 08, 2020 3:47 pm

jose21crisis wrote:
RevanFan wrote:
jose21crisis wrote:Well, I left it as is, so that anyone can edit it. The problem is that, to add the names I'd have to edit the name probability tables. Can be done, but it is a bit time consuming. My PC's busted right now, so my main work files are trapped. If I get it fixed, I could work on that.

What happened to your system?

A lot (Emphasis on A LOT) of blackouts and electrical issues busted my PC's power supply. It was an old PSU, so it was going to stop working at some point (we even had to get it fixed because some capacitors got damaged, and it was making some sounds as well), but sudden blackouts helped shorten it's lifetime.

That sucks. Was the only damage to the PSU? If so, those are usually pretty inexpensive. You could just get a replacement.
Support me on Cash App - $RevanFan
Historic Cowboys Teams Mod
My Cowboys Journal
I'm a die hard Cowboys fan and a lifelong New Yorker.

User avatar
jose21crisis
Hall of Fame
Posts: 1547
Joined: Wed Nov 22, 2017 10:14 am

Re: J21C's Draft Class and UDFA Generator

Postby jose21crisis » Mon Nov 09, 2020 4:38 pm

RevanFan wrote:
jose21crisis wrote:
RevanFan wrote:What happened to your system?

A lot (Emphasis on A LOT) of blackouts and electrical issues busted my PC's power supply. It was an old PSU, so it was going to stop working at some point (we even had to get it fixed because some capacitors got damaged, and it was making some sounds as well), but sudden blackouts helped shorten it's lifetime.

That sucks. Was the only damage to the PSU? If so, those are usually pretty inexpensive. You could just get a replacement.

It SEEMS that the PSU was what was damaged. The motherboard seems fine, but until I fix the PSU I won't know for sure. I'd rather replace the whole computer since it is pretty old, but I'd have to a) find a capable one of everything I do and b) find a way to extract ALL of the data on the hard drive (A pretty old one too, so not every PC can use it). So, for now, it's finding a way to replace, or (the most likely result) fix, the PSU. I'd have to find a way to get it into the budget.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.


Return to “Draft Classes”

Who is online

Users browsing this forum: No registered users and 2 guests