Harry97 wrote:minotauri wrote:First off, on the game disc, in the DATA folder, are a series of DAT files. DAT files are storage container files, much like a common zip file. They contain more files within them. For reference, DAT files are also known as TERF files. This is the official EA terminology for it, but they are typically named with the *.DAT file extension.
Our good ol' friend @JDHalfrack created a DAT read/write tool in the mid 2000's that was originally designed with Madden PC games. It's called DAT File Replacer (DFR) and has up to 5 released versions now. Version 3 may be the most useful for most things as it seems to work the best for all-around usage.
With the use of DFR, we can open DAT files, extract contents of it, and also replace contents with mods, or even append to it and add more data to the DAT containers. This is how we achieved a lot of the NEXT mod features like new teams, modifying stadiums, cloning uniforms for unique gears, and a wide host of other interesting things.
JD's wonderful DFR is very well designed. It makes life easier. So version 3 is the most useful? Is that the one that allows you to add more data to the DAT containers? I've been using 5.0, but that one doesn't seem to allow you to add more files into the .DAT, only to import / replace existing files. If version 3 allows you to add more slots to a DAT, then that is good to know. I thought maybe 5.0 added more compatibility to working with the NCAA files or something. What about version 3 makes it for useful for you? Is it just the ability to add more slots? And on the flip side, are there any issues with version 3 that were fixed in version 4 or version 5?
DFR 3's Adding/Deleting slots works. Thats the main advantage. I told JD about the issue and I think he was working on a new version but its probably not going to be out for a while. The new version has a lot of fun and interesting new features related to uniforms and gears