Clrdk - I used your slider configuration from page one of this post and I must say that I was planning on losing the game since I have never tried a slider config that is so geared toward the CPU. From the game stats I found this config to be very enjoyable. Only thing is that now I have defensive players having dropped ball stats in the receivers section and don't really know why that would be. I don't remember Manziel throwing to any of these guys during the game. Could this be a Sub in/out issue?
Btw, how do you get your gamelog.txt file in the post?
Classic mode: Clrdk homemade sliders and setup
- madden07eurocat
- Hall of Fame
- Posts: 1696
- Joined: Mon Sep 26, 2011 4:34 pm
- Location: Houston, Texas
Re: Classic mode: Clrdk homemade sliders and setup
Don't sweat the petty things, and yet don't pet the sweaty things!
Re: Classic mode: Clrdk homemade sliders and setup
If you look in the "Stats" settings in your franchise file you see options to create "text" logs, I make them "unique" for each game, and then they'll be saved to the Stats folder as specified at the bottom.
Re: Classic mode: Clrdk homemade sliders and setup
Hi madden07eurocat
Nice to hear that you like my sliders
I think you correct about the dropped ball stats, I am using default Sub in/out and I have no problems with my stats.
If you want to get the gamelog.txt or another gamelog in a post, you open the gamelog, copy the text/stats from the gamelog and copy it into the post, start the gamelog text/stats with [code] and end it with [/code]
I hope it makes sense
I have also make the gamelog unique for each game, as Moonbax wrote in his post
Nice to hear that you like my sliders
I think you correct about the dropped ball stats, I am using default Sub in/out and I have no problems with my stats.
If you want to get the gamelog.txt or another gamelog in a post, you open the gamelog, copy the text/stats from the gamelog and copy it into the post, start the gamelog text/stats with [code] and end it with [/code]
I hope it makes sense
I have also make the gamelog unique for each game, as Moonbax wrote in his post
My homemade sliders for classic mode: http://www.footballidiot.com/forum/viewtopic.php?f=18&t=2706
- madden07eurocat
- Hall of Fame
- Posts: 1696
- Joined: Mon Sep 26, 2011 4:34 pm
- Location: Houston, Texas
Re: Classic mode: Clrdk homemade sliders and setup
Like this one?
I have them noted on the report info. Changed the Sub in/out and will see if that helps. I also messed with the sliders a little to get better production out of my running game, while not getting the score and passing game as high. As for the score, it just seems that it was a little out of sync with my normal scores and I think that may be due to 5 minute qtrs vs 12 minute, even though I have the accelerated clock on. I just want to get the stats to reflect a closer total. With 5 minute qtrs the offense is always shy on the stats and the defense is always #1.
Code: Select all
Madden NFL 08 PC v0.0 Game Log - Browns at Texans
Game Time: Tue May 17 00:37:08 2016
Skill Level: All Pro
Quarter Length: 12 minute(s)
Slider Human CPU
QB Accuracy 40 65
Pass Blocking 0 30
Receiver Catching 45 70
Running Ability 43 67
Offensive line Run Blocking 18 30
Defensive Awareness 24 99
Defensive line Knockdowns 19 99
Interceptions 5 50
Defensive Break Blocks 0 10
Tackling 30 50
Fieldgoal Length 39 40
Fieldgoal Accuracy 0 92
Punt Length 56 56
Punt Accuracy 0 99
Kickoff Length 64 64
Weather
Forecast: Fair
Wind: 0 mph
Temp: 78 degrees
Team Q1 Q2 Q3 Q4 OT FINAL
Browns 7 17 3 10 0 37
Texans 7 10 3 0 0 20
Game Statistics: Browns Texans
First Downs 13 13
Third Down Conversions 4 5
Third Downs 14 15
Third Down Percentage 28.6% 33.3%
Fourth Down Conversions 0 0
Fourth Downs 0 0
Fourth Down Percentage 0.0% 0.0%
Two Pt Conversions Made 0 0
Two Pt Conversions Attempted 0 0
Two Pt Conversion Percentage 0.0% 0.0%
Offense Redzone Num 3 1
Offense Redzone TDs 2 0
Offense Redzone FGs 1 0
Offense Redzone Percentage 100.0% 0.0%
Rushing Attempts 22 22
Rushing Yards 67 179
Rushing Average 3.0 8.1
Rushing TDs 0 1
Passing Yards 250 227
Passing Completions 18 22
Passing Attempts 39 43
Completion Percentage 46.2% 51.2%
Passing Average 6.4 5.3
Passing TDs 4 1
Offensive Pass Interceptions 1 3
TOTAL OFFENSE 317 406
Defensive Pass Interceptions 3 1
Punt Return Yards 26 8
Kick Return Yards 0 0
Punts 7 7
Punt Avg 46.4 38.4
Fumbles 0 1
Fumbles Lost 0 1
Penalties 3 5
Penalty Yds 25 31
Turnovers 1 4
TIME OF POSSESSION 25:08 22:52
Individual Stats: Texans
PASSING CMP ATT YDS PCT YPA SACK TD INT LONG RATING
Colin Kaepernick 6 15 95 40 6.3 1 1 0 58 84.0
Shaun Hill 16 28 142 57 5.0 2 0 3 21 31.2
RUSHING ATT YDS AVG LONG TD FUM
Arian Foster 13 142 10.9 74 1 0
Alfred Blue 5 21 4.1 15 0 0
Colin Kaepernick 3 17 5.6 7 0 0
Jaelen Strong 1 -1 -1.0 0 0 0
RECEIVING REC YDS AVG LONG TD DROP YAC
Jaelen Strong 4 76 19.0 58 1 2 51
Ryan Griffin 4 43 10.7 21 0 1 6
Cecil Shorts 3 32 10.6 12 0 0 8
DeAndre Hopkins 4 24 6.0 20 0 1 5
Juan Nixon 1 21 21.0 21 0 0 0
Nate Washington 2 14 7.0 11 0 0 0
Keith Mumphery 2 14 7.0 10 0 0 2
Jay Prosch 1 9 9.0 9 0 0 3
Alfred Blue 1 4 4.0 4 0 0 0
A.J. Bouye 0 0 0.0 0 0 2 0
Jermane Riggs 0 0 0.0 0 0 1 0
C.J. Tanner 0 0 0.0 0 0 1 0
KICKING FGM FGA PCT FGSBLOCKED XPA XPM PCT XPSBLOCKED KICKOFFS TOUCHBACKS
Jordan Gay 2 2 100 0 2 2 100 0 4 4
PUNTING ATT YDS AVG LONG BLOCKS IN20 TOUCHBACKS
Shane Lechler 7 269 38.4 42 0 0 1
KICK RETURNS ATT YDS AVG TD LONG
Cecil Shorts 0 0 0.0 0 0
PUNT RETURNS ATT YDS AVG LONG TD
Cecil Shorts 1 8 8.0 8 0
DEFENSE TOT LOSS SACK FF FREC YDS TD INT RET AVG DEFLECTIONS SAFETIES CTH ALLOW BIG HITS
J.J. Watt 5 0 1 0 0 0 0 0 0 0.0 0 0 0 0
Jadeveon Clowney 5 1 2 0 0 0 0 0 0 0.0 0 0 2 0
Brian Cushing 5 0 0 0 0 0 0 0 0 0.0 2 0 1 0
Akeem Dent 4 0 1 0 0 0 0 0 0 0.0 0 0 0 0
A.J. Bouye 4 0 0 0 0 0 0 1 4 4.0 0 0 2 0
C.J. Tanner 4 0 0 0 0 0 0 0 0 0.0 1 0 2 0
Whitney Mercilus 3 0 0 0 0 0 0 0 0 0.0 2 0 1 0
Dennis Duff 3 0 1 0 0 0 0 0 0 0.0 0 0 0 0
John Simon 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Quintin Demps 2 0 0 0 0 0 0 0 0 0.0 1 0 0 0
Rahim Moore 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Chris Clark 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Brandon Brooks 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Vince Wilfork 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Kourtnei Brown 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Kevin Johnson 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Jermane Riggs 1 0 0 0 0 0 0 0 0 0.0 0 0 1 0
Andre Hal 0 0 0 0 0 0 0 0 0 0.0 1 0 0 0
BLOCKING PANCAKES SACKS ALLOWED
Duane Brown 12 0
Derek Newton 11 1
C.J. Fiedorowicz 5 0
Brandon Brooks 4 1
Chris Clark 2 0
Ben Jones 2 0
DeAndre Hopkins 2 0
Jay Prosch 1 0
David Quessenberry 1 0
Ryan Griffin 1 1
Individual Stats: Browns
PASSING CMP ATT YDS PCT YPA SACK TD INT LONG RATING
Johnny Manziel 18 39 273 46 7.0 5 4 1 80 93.1
RUSHING ATT YDS AVG LONG TD FUM
Trent Lewis 15 38 2.5 17 0 0
Stanley Havili 4 18 4.5 8 0 0
Johnny Manziel 2 6 3.0 7 0 0
Robert Turbin 1 5 5.0 5 0 0
RECEIVING REC YDS AVG LONG TD DROP YAC
Andrew Hawkins 5 124 24.7 80 1 1 48
Gary Barnidge 4 63 15.7 24 2 0 18
Taylor Gabriel 4 37 9.2 16 1 1 5
Jim Dray 2 21 10.5 12 0 0 2
Clarence Burt 2 15 7.5 10 0 0 0
Travis Benjamin 1 13 13.0 13 0 0 1
Joe Haden 0 0 0.0 0 0 1 0 *************** Defense
Dwayne Bowe 0 0 0.0 0 0 1 0
Tramon Williams 0 0 0.0 0 0 2 0 *************** Defense
Karlos Dansby 0 0 0.0 0 0 1 0 ************* Defense
KICKING FGM FGA PCT FGSBLOCKED XPA XPM PCT XPSBLOCKED KICKOFFS TOUCHBACKS
Travis Coons 3 3 100 0 4 4 100 0 0 0
Andy Lee 0 0 0 0 0 0 0 0 7 7
PUNTING ATT YDS AVG LONG BLOCKS IN20 TOUCHBACKS
Andy Lee 7 325 46.4 54 0 5 1
KICK RETURNS ATT YDS AVG TD LONG
Trent Lewis 0 0 0.0 0 0
PUNT RETURNS ATT YDS AVG LONG TD
Trent Lewis 5 26 5.1 9 0
DEFENSE TOT LOSS SACK FF FREC YDS TD INT RET AVG DEFLECTIONS SAFETIES CTH ALLOW BIG HITS
Joe Haden 7 1 0 0 0 0 0 0 0 0.0 0 0 2 0
Johnson Bademosi 6 0 0 0 0 0 0 1 8 8.0 0 0 0 0
Karlos Dansby 5 1 0 0 0 0 0 0 0 0.0 0 0 0 0
Craig Robertson 5 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Desmond Bryant 3 1 1 0 0 0 0 0 0 0.0 0 0 0 0
Justin Gilbert 3 0 1 0 0 0 0 0 0 0.0 0 0 3 0
Tashaun Gipson 3 0 0 0 0 0 0 1 3 3.0 0 0 0 0
Brodrick Bunkley 3 2 0 0 0 0 0 0 0 0.0 0 0 0 0
Barkevious Mingo 3 0 1 0 0 0 0 0 0 0.0 1 0 1 0
Matt Shaughnessy 2 1 0 0 0 0 0 0 0 0.0 0 0 0 0
Tramon Williams 2 0 0 0 0 0 0 1 23 23.0 0 0 3 0
Ashlee Palmer 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Malcolm Jenkins 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Trent Lewis 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Paul Kruger 1 0 0 0 0 0 0 0 0 0.0 1 0 0 0
K'Waun Williams 0 0 0 0 1 0 0 0 0 0.0 0 0 0 0
BLOCKING PANCAKES SACKS ALLOWED
Joe Thomas 3 0
Joel Bitonio 2 1
Andrew Hawkins 2 0
Christian Kirksey 1 0 ************* Defense, but this may have been on one of the interceptions.
Eugene Monroe 1 2
Dan Kistler 1 0
Jim Dray 1 0
Stanley Havili 1 0
I have them noted on the report info. Changed the Sub in/out and will see if that helps. I also messed with the sliders a little to get better production out of my running game, while not getting the score and passing game as high. As for the score, it just seems that it was a little out of sync with my normal scores and I think that may be due to 5 minute qtrs vs 12 minute, even though I have the accelerated clock on. I just want to get the stats to reflect a closer total. With 5 minute qtrs the offense is always shy on the stats and the defense is always #1.
Don't sweat the petty things, and yet don't pet the sweaty things!
- madden07eurocat
- Hall of Fame
- Posts: 1696
- Joined: Mon Sep 26, 2011 4:34 pm
- Location: Houston, Texas
Re: Classic mode: Clrdk homemade sliders and setup
moonbax wrote:If you look in the "Stats" settings in your franchise file you see options to create "text" logs, I make them "unique" for each game, and then they'll be saved to the Stats folder as specified at the bottom.
Thanks for the info. Guess I never really paid any attention to this. I didn't know you could make them unique and seems cool!!
Don't sweat the petty things, and yet don't pet the sweaty things!
Re: Classic mode: Clrdk homemade sliders and setup
madden07eurocat wrote:Like this one?Code: Select all
Madden NFL 08 PC v0.0 Game Log - Browns at Texans
Game Time: Tue May 17 00:37:08 2016
Skill Level: All Pro
Quarter Length: 12 minute(s)
Slider Human CPU
QB Accuracy 40 65
Pass Blocking 0 30
Receiver Catching 45 70
Running Ability 43 67
Offensive line Run Blocking 18 30
Defensive Awareness 24 99
Defensive line Knockdowns 19 99
Interceptions 5 50
Defensive Break Blocks 0 10
Tackling 30 50
Fieldgoal Length 39 40
Fieldgoal Accuracy 0 92
Punt Length 56 56
Punt Accuracy 0 99
Kickoff Length 64 64
Weather
Forecast: Fair
Wind: 0 mph
Temp: 78 degrees
Team Q1 Q2 Q3 Q4 OT FINAL
Browns 7 17 3 10 0 37
Texans 7 10 3 0 0 20
Game Statistics: Browns Texans
First Downs 13 13
Third Down Conversions 4 5
Third Downs 14 15
Third Down Percentage 28.6% 33.3%
Fourth Down Conversions 0 0
Fourth Downs 0 0
Fourth Down Percentage 0.0% 0.0%
Two Pt Conversions Made 0 0
Two Pt Conversions Attempted 0 0
Two Pt Conversion Percentage 0.0% 0.0%
Offense Redzone Num 3 1
Offense Redzone TDs 2 0
Offense Redzone FGs 1 0
Offense Redzone Percentage 100.0% 0.0%
Rushing Attempts 22 22
Rushing Yards 67 179
Rushing Average 3.0 8.1
Rushing TDs 0 1
Passing Yards 250 227
Passing Completions 18 22
Passing Attempts 39 43
Completion Percentage 46.2% 51.2%
Passing Average 6.4 5.3
Passing TDs 4 1
Offensive Pass Interceptions 1 3
TOTAL OFFENSE 317 406
Defensive Pass Interceptions 3 1
Punt Return Yards 26 8
Kick Return Yards 0 0
Punts 7 7
Punt Avg 46.4 38.4
Fumbles 0 1
Fumbles Lost 0 1
Penalties 3 5
Penalty Yds 25 31
Turnovers 1 4
TIME OF POSSESSION 25:08 22:52
Individual Stats: Texans
PASSING CMP ATT YDS PCT YPA SACK TD INT LONG RATING
Colin Kaepernick 6 15 95 40 6.3 1 1 0 58 84.0
Shaun Hill 16 28 142 57 5.0 2 0 3 21 31.2
RUSHING ATT YDS AVG LONG TD FUM
Arian Foster 13 142 10.9 74 1 0
Alfred Blue 5 21 4.1 15 0 0
Colin Kaepernick 3 17 5.6 7 0 0
Jaelen Strong 1 -1 -1.0 0 0 0
RECEIVING REC YDS AVG LONG TD DROP YAC
Jaelen Strong 4 76 19.0 58 1 2 51
Ryan Griffin 4 43 10.7 21 0 1 6
Cecil Shorts 3 32 10.6 12 0 0 8
DeAndre Hopkins 4 24 6.0 20 0 1 5
Juan Nixon 1 21 21.0 21 0 0 0
Nate Washington 2 14 7.0 11 0 0 0
Keith Mumphery 2 14 7.0 10 0 0 2
Jay Prosch 1 9 9.0 9 0 0 3
Alfred Blue 1 4 4.0 4 0 0 0
A.J. Bouye 0 0 0.0 0 0 2 0
Jermane Riggs 0 0 0.0 0 0 1 0
C.J. Tanner 0 0 0.0 0 0 1 0
KICKING FGM FGA PCT FGSBLOCKED XPA XPM PCT XPSBLOCKED KICKOFFS TOUCHBACKS
Jordan Gay 2 2 100 0 2 2 100 0 4 4
PUNTING ATT YDS AVG LONG BLOCKS IN20 TOUCHBACKS
Shane Lechler 7 269 38.4 42 0 0 1
KICK RETURNS ATT YDS AVG TD LONG
Cecil Shorts 0 0 0.0 0 0
PUNT RETURNS ATT YDS AVG LONG TD
Cecil Shorts 1 8 8.0 8 0
DEFENSE TOT LOSS SACK FF FREC YDS TD INT RET AVG DEFLECTIONS SAFETIES CTH ALLOW BIG HITS
J.J. Watt 5 0 1 0 0 0 0 0 0 0.0 0 0 0 0
Jadeveon Clowney 5 1 2 0 0 0 0 0 0 0.0 0 0 2 0
Brian Cushing 5 0 0 0 0 0 0 0 0 0.0 2 0 1 0
Akeem Dent 4 0 1 0 0 0 0 0 0 0.0 0 0 0 0
A.J. Bouye 4 0 0 0 0 0 0 1 4 4.0 0 0 2 0
C.J. Tanner 4 0 0 0 0 0 0 0 0 0.0 1 0 2 0
Whitney Mercilus 3 0 0 0 0 0 0 0 0 0.0 2 0 1 0
Dennis Duff 3 0 1 0 0 0 0 0 0 0.0 0 0 0 0
John Simon 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Quintin Demps 2 0 0 0 0 0 0 0 0 0.0 1 0 0 0
Rahim Moore 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Chris Clark 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Brandon Brooks 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Vince Wilfork 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Kourtnei Brown 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Kevin Johnson 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Jermane Riggs 1 0 0 0 0 0 0 0 0 0.0 0 0 1 0
Andre Hal 0 0 0 0 0 0 0 0 0 0.0 1 0 0 0
BLOCKING PANCAKES SACKS ALLOWED
Duane Brown 12 0
Derek Newton 11 1
C.J. Fiedorowicz 5 0
Brandon Brooks 4 1
Chris Clark 2 0
Ben Jones 2 0
DeAndre Hopkins 2 0
Jay Prosch 1 0
David Quessenberry 1 0
Ryan Griffin 1 1
Individual Stats: Browns
PASSING CMP ATT YDS PCT YPA SACK TD INT LONG RATING
Johnny Manziel 18 39 273 46 7.0 5 4 1 80 93.1
RUSHING ATT YDS AVG LONG TD FUM
Trent Lewis 15 38 2.5 17 0 0
Stanley Havili 4 18 4.5 8 0 0
Johnny Manziel 2 6 3.0 7 0 0
Robert Turbin 1 5 5.0 5 0 0
RECEIVING REC YDS AVG LONG TD DROP YAC
Andrew Hawkins 5 124 24.7 80 1 1 48
Gary Barnidge 4 63 15.7 24 2 0 18
Taylor Gabriel 4 37 9.2 16 1 1 5
Jim Dray 2 21 10.5 12 0 0 2
Clarence Burt 2 15 7.5 10 0 0 0
Travis Benjamin 1 13 13.0 13 0 0 1
Joe Haden 0 0 0.0 0 0 1 0 *************** Defense
Dwayne Bowe 0 0 0.0 0 0 1 0
Tramon Williams 0 0 0.0 0 0 2 0 *************** Defense
Karlos Dansby 0 0 0.0 0 0 1 0 ************* Defense
KICKING FGM FGA PCT FGSBLOCKED XPA XPM PCT XPSBLOCKED KICKOFFS TOUCHBACKS
Travis Coons 3 3 100 0 4 4 100 0 0 0
Andy Lee 0 0 0 0 0 0 0 0 7 7
PUNTING ATT YDS AVG LONG BLOCKS IN20 TOUCHBACKS
Andy Lee 7 325 46.4 54 0 5 1
KICK RETURNS ATT YDS AVG TD LONG
Trent Lewis 0 0 0.0 0 0
PUNT RETURNS ATT YDS AVG LONG TD
Trent Lewis 5 26 5.1 9 0
DEFENSE TOT LOSS SACK FF FREC YDS TD INT RET AVG DEFLECTIONS SAFETIES CTH ALLOW BIG HITS
Joe Haden 7 1 0 0 0 0 0 0 0 0.0 0 0 2 0
Johnson Bademosi 6 0 0 0 0 0 0 1 8 8.0 0 0 0 0
Karlos Dansby 5 1 0 0 0 0 0 0 0 0.0 0 0 0 0
Craig Robertson 5 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Desmond Bryant 3 1 1 0 0 0 0 0 0 0.0 0 0 0 0
Justin Gilbert 3 0 1 0 0 0 0 0 0 0.0 0 0 3 0
Tashaun Gipson 3 0 0 0 0 0 0 1 3 3.0 0 0 0 0
Brodrick Bunkley 3 2 0 0 0 0 0 0 0 0.0 0 0 0 0
Barkevious Mingo 3 0 1 0 0 0 0 0 0 0.0 1 0 1 0
Matt Shaughnessy 2 1 0 0 0 0 0 0 0 0.0 0 0 0 0
Tramon Williams 2 0 0 0 0 0 0 1 23 23.0 0 0 3 0
Ashlee Palmer 2 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Malcolm Jenkins 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Trent Lewis 1 0 0 0 0 0 0 0 0 0.0 0 0 0 0
Paul Kruger 1 0 0 0 0 0 0 0 0 0.0 1 0 0 0
K'Waun Williams 0 0 0 0 1 0 0 0 0 0.0 0 0 0 0
BLOCKING PANCAKES SACKS ALLOWED
Joe Thomas 3 0
Joel Bitonio 2 1
Andrew Hawkins 2 0
Christian Kirksey 1 0 ************* Defense, but this may have been on one of the interceptions.
Eugene Monroe 1 2
Dan Kistler 1 0
Jim Dray 1 0
Stanley Havili 1 0
I have them noted on the report info. Changed the Sub in/out and will see if that helps. I also messed with the sliders a little to get better production out of my running game, while not getting the score and passing game as high. As for the score, it just seems that it was a little out of sync with my normal scores and I think that may be due to 5 minute qtrs vs 12 minute, even though I have the accelerated clock on. I just want to get the stats to reflect a closer total. With 5 minute qtrs the offense is always shy on the stats and the defense is always #1.
nice, looking good
I can see you using Human Offensive line Run Blocking = 18, It seem to be tough to run the ball , where I right now using Human Offensive line Run Blocking = 25, it seem to be in the high end , but I also thinking of lower the slider 20% next season to 20 in my final Bears/Bucs/Moose franchise http://www.allpromaddenchise.dk
My homemade sliders for classic mode: http://www.footballidiot.com/forum/viewtopic.php?f=18&t=2706
Re: Classic mode: Clrdk homemade sliders and setup
I tried your sliders but unfortunately i dont like them but i dont use hot routes or edit the line much. I dont really do much before the snap offensively or defensively i think it just gives me to much of an advantage. I try to follow the set first route then look for other receivers to hit after that. I just think its more realistic that way. I just dont like playing like that(using control much before snap) I guess if i tried online play i would but i tried that with xbox and found it annoying cuz everyone is rollback scramble passer so i gave up really quick on that. Very few people play legit games online. Moonbax slider work more toward the way i play. Again, I dont like have to be really quick with the controller before snap. I use most of ur suggestion which i like so thanks. Especially the off season guide and i use built in draft but idont allow the computer to trade thier first round picks to me all the time. I just decline. I use cmp settings with nza also. It just mostly about having fun to me.
Re: Classic mode: Clrdk homemade sliders and setup
rhinos wrote:I tried your sliders but unfortunately i dont like them but i dont use hot routes or edit the line much. I dont really do much before the snap offensively or defensively i think it just gives me to much of an advantage. I try to follow the set first route then look for other receivers to hit after that. I just think its more realistic that way. I just dont like playing like that(using control much before snap) I guess if i tried online play i would but i tried that with xbox and found it annoying cuz everyone is rollback scramble passer so i gave up really quick on that. Very few people play legit games online. Moonbax slider work more toward the way i play. Again, I dont like have to be really quick with the controller before snap. I use most of ur suggestion which i like so thanks. Especially the off season guide and i use built in draft but idont allow the computer to trade thier first round picks to me all the time. I just decline. I use cmp settings with nza also. It just mostly about having fun to me.
We have all a different approach to Madden, but nice to read that have you fun playing the game, that is the most important thing about this forum, so we Madden PC fans and new members can get new input, how to play the game and have fun doing it.
About using the controller before the snap, I don’t think so much about it I just do it, it is the way I have played the game since Madden 2004, My first madden game was madden98 to PS1 and my first madden game for PC was Madden2000 , I still love to play this game and expect to play with my final franchise for a couple of more seasons before I close it down
My homemade sliders for classic mode: http://www.footballidiot.com/forum/viewtopic.php?f=18&t=2706
Re: Classic mode: Clrdk homemade sliders and setup
I just wish i could increas offensive awareness for the computer or ai whatever u want to call it.
Re: Classic mode: Clrdk homemade sliders and setup
rhinos wrote:I just wish i could increas offensive awareness for the computer or ai whatever u want to call it.
I will say you can increase CPU offensive awereness,
Higher CPU QB Accuracy slider will increase CPU QB awereness
Higher CPU Receiver Catching slider will increase CPU WR awereness
Higher CPU Running Ability slider will increase CPU runningsbacks awereness
and the better CPU offensive blocking (passing and the running game ) / lower Human Defensive Break Blocks, the bigger is the chance for the CPU will take the right decision on their offensive plays.
That is one of the reason my sliders for CPU vs Human is so different
Difficulty: All-pro
Cone = on
Regular season and playoff Injury sliders: simulate = 102 and Human = 102
12 min. quarters with acc. clock = on
Code: Select all
Slider Human CPU
QB Accuracy 40 65
Pass Blocking 0 30
Receiver Catching 45 70
Running Ability 43 67
Offensive line Run Blocking 25 30
Defensive Awareness 24 99
Defensive line Knockdowns 17 99
Interceptions 5 50
Defensive Break Blocks 0 10
Tackling 30 50
Fieldgoal Length 39 40
Fieldgoal Accuracy 0 92
Punt Length 56 56
Punt Accuracy 0 99
Kickoff Length 64 64
- Penalty sliders:
Clipping [0-99] = 99
Def. Pass Interference [0-99] = 99
Face Mask [0-99] = 99
False Start [0-99] = 99
Holding [0-99] = 94
Intentional Grounding [0-99] = 99
KR/PR Catch Interference [0-99] = 99
Off. Pass Interference [0-99] = 99
Offsides [On/Off] = On
Penalties [On/Off] = On
Roughing Kicker [0-99] = 99
Roughing Passer [0-99] = 99
Just my 25 cent
My homemade sliders for classic mode: http://www.footballidiot.com/forum/viewtopic.php?f=18&t=2706
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