incomplete pass or fumble ??

Sliders, settings and other adjustments to make the game more realistic.
Shrewdcat
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incomplete pass or fumble ??

Postby Shrewdcat » Thu Apr 28, 2022 8:48 am

Hi...
There's anyone out there that can help me out to figure what sliders ( maybe penalties ???? ) I gotta tweak to prevent this really annoying issue...
What happens is: I clearly sack the QB but the play results in an incomplete pass.
It's clearly a sack plus a fumble but the QB always gets away with it...LOL

Really drives me crazy...
Sack and fumble is one of my fav play !!! :lol:

Thanks

incomplete pass or fumble ??

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Kyote
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Re: incomplete pass or fumble ??

Postby Kyote » Thu Apr 28, 2022 2:08 pm

What level are you playing on? All Pro or All Madden. It sounds like something you would experience on All Madden - the game cheats to win.

Shrewdcat
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Re: incomplete pass or fumble ??

Postby Shrewdcat » Thu Apr 28, 2022 2:47 pm

You are right but I am playing all pro.
Coach vs CPU.
I used to play my sliders for years but with the new OVR ratings yours helped me to make some changes and keep the game competitive and realistic.
I am tired of tweaking.
I settled down with them and worked on the panalties sliders too cuz as we know they effect the game as well.
Any idea how to solve the fumble issue........
Thanks, have a good draft day.

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Kyote
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Re: incomplete pass or fumble ??

Postby Kyote » Thu Apr 28, 2022 3:14 pm

I play on Classic vs Cpu, using Calhoupe's scripts and the latest mod. As far as penalties go, I have -False start to Clipping at 50 and Intentional Grounding at 0. The reason being; it allows the QB to scramble out of the pocket, simulating real play. The only setting that would effect fumbles, is RB Ability- if it's set low = more fumbles.

Shrewdcat
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Re: incomplete pass or fumble ??

Postby Shrewdcat » Thu Apr 28, 2022 3:36 pm

I got RB ability Human 50 - CPU 65
But I play D.Cook and he already fumbles more than in real life.... Maybe time for A.Mattison to take over LOL
Thanks a lot.

MikeWest502
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Re: incomplete pass or fumble ??

Postby MikeWest502 » Fri Apr 29, 2022 12:32 am

Shrewdcat wrote:I got RB ability Human 50 - CPU 65
But I play D.Cook and he already fumbles more than in real life.... Maybe time for A.Mattison to take over LOL
Thanks a lot.


The "carry" attribute affect how often a player fumbles. But for the QB's Calhoupe Script has a QB Fumble option that affects what you're trying to accomplish.

Shrewdcat
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Re: incomplete pass or fumble ??

Postby Shrewdcat » Fri Apr 29, 2022 12:57 am

Thanks.
I'm gonna try with Calhoupe Script.
Maybe I'll get rid of QBs that lose the ball when they get sacked and refs save their day by calling incomplete pass.
You look at the replay and their arm is totally NOT FORWARD LOL
Thanks again.

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jose21crisis
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Re: incomplete pass or fumble ??

Postby jose21crisis » Sat Apr 30, 2022 3:35 pm

I actually mentioned this issue before, and tend to get away with it 98-99% of the time. VERY rarely, the refs actually play by modern rules and call that a fumble. Mot of the time, you get what I called back then the "Tuck Rule" issue. I think, hope I'm wrong, that it is a game code/script issue and non fixable through sliders.
Semper fi
If you fail to plan, you plan to fail. Always have a plan. And a backup plan. And backups to the backup.
And be able to improvise.

Shrewdcat
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Re: incomplete pass or fumble ??

Postby Shrewdcat » Sun May 01, 2022 6:03 am

Thanks.
I'll try to live with that lol

Theov
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Re: incomplete pass or fumble ??

Postby Theov » Sat Jun 11, 2022 2:26 pm

Kyote wrote: Intentional Grounding at 0. The reason being; it allows the QB to scramble out of the pocket, simulating real play.

I hadnt heard of this.
Care to elaborate?
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