Mike Lowe wrote:This is not a knock on the sliders here, but more a cry for help. I am getting *really* bad results in played CPU/CPU games using the CPU set in the first post (with RogerJinx's franchise/roster) and even simmed games haven't looked great (which I do not believe are tied to sliders).
I have used the NZA Madden Editor to set the coach tendencies/ratios at the start of Week 1, and the simmed games definitely improved (although still some some weird things like Brady throwing 4 INTs, Burrow throwing 5). My played CPU/CPU game tests have seen Goff throw anywhere from 5-7 INTs every time. I know Goff isn't a HoF QB, but he just set the Lions single-season record for lowest INT rate (1.6%) in 2021 and had a total of just 8 all season long. Also there have been a ton ton TON of missed extra points and big plays on both offense and defense (long scores, long returns).
So anyway, this community is too big to be playing this game with such bad results, so what am I missing?
Well, those sliders are 4 years old from a time before I really learned how sliders worked, I just scrapped together values from other sets basically, and it worked for a while. Can't do much about simmed games with sets, but for played games ... there are a few options you might want to try out.
- The first one would be lowering KR/PR Interference, to something lower. Like 50-60. That makes the defense slightly less reactive, meaning less INTs.
- Lowered DPI to 70-80 can help too for the same reason, slightly less reactive AI against the pass.
- Next is outright increasing the pass block AI, as one of the reasons for so many bad throws is that the AI is terrible under pressure. I usually run something like 65 Pass Block, 65 Run Block, and 70 Break Block (So that rushers can get through). Yes, that might result in slight animation warping, but I care about performance here.
- And finally, increasing Receiver Catching can help too, as the ball trajectories LITERALLY get altered a bit so that receivers are more likely to get a catch. I usually run 60-65. Be careful, as that also affects defenders regardless of the INT slider. So if the ball is thrown at them, they are more likely to catch the ball.
It's really a matter of tweaking. I'd recommend checking the Penalty sliders thread, as I outlined the effect some of the sliders have on gameplay.