I've been interested in a free paint program to mod Madden with since photoshop is not really accessible for everyone.
Paint.Net can save in tga format and I read that any transparency is saved with the alpha channel automatically.
Can you test to see if Paint.Net tga file format can be used with the alphapal?
Alphapal Numbers (Madden 08)
Re: alphapal numbers (Madden 08)
I'll be glad to , I will let you know
Re: alphapal numbers (Madden 08)
Alphapa works with paint.net
Alphapal converts paint.net .tga's.
I used it to do a portrait and it came out the same as the Ps tga to bmp.
Also , it is easer and faster in paint.net because you don't need to add an alpha channel if you are already on a transparent background.
"You don't have to add an Alpha channel - it's already a component of each and every pixel in paint.net.
Simply place the text on transparent layer(s) and save it in a format that preserves transparency."
Use Muer 1.52 for insertion
Here is that portrait in Game
I'll try Gimp next , thanks for the direction elguapo
Alphapal converts paint.net .tga's.
I used it to do a portrait and it came out the same as the Ps tga to bmp.
Also , it is easer and faster in paint.net because you don't need to add an alpha channel if you are already on a transparent background.
"You don't have to add an Alpha channel - it's already a component of each and every pixel in paint.net.
Simply place the text on transparent layer(s) and save it in a format that preserves transparency."
Use Muer 1.52 for insertion
Here is that portrait in Game
I'll try Gimp next , thanks for the direction elguapo
Re: alphapal numbers (Madden 08)
GIMP also works with alphapal.
If on a transparent background just save it a tga. If not , you can delete the background and add an alpha channel.
Here again is the .png I got from ESPN for a portrait , shown in the game after conversion
Thanks again elguapo , now everyone can use bmp with alpha using the free paint programs
If on a transparent background just save it a tga. If not , you can delete the background and add an alpha channel.
Here again is the .png I got from ESPN for a portrait , shown in the game after conversion
Thanks again elguapo , now everyone can use bmp with alpha using the free paint programs
Re: alphapal numbers (Madden 08)
Well that's good news. Thanks for checking that out.
Re: alphapal numbers (Madden 08)
You're very welcome , sir
Re: alphapal numbers (Madden 08)
Now that we are all using the free paint programs (paint.net and GIMP) , I will be demonstrating the alphapal graphics system with my favorite , paint.net. To me , it's easier and faster than Photoshop anyway.
Creating a number in paint.net
Open paint.net
Create a new file , 128x256
Go to "T" text and choose a font (I like one of my football fonts "Academic 154")
[Get free fonts here https://www.fontspace.com/category/football]
Type your number with a height of 144.
Center the number with the omnidirectional square (bottom right)
Once centered , magic wand the outside
Go to "Edit" , "Cut" , you now have a transparent background and an alpha channel , all in one.
Go to 'File" , "save as" , tga , 32.
Place this number with all 10 numbers in a folder with alphapal.exe and tga2bmp.cmd
Click tga2bmp.cmd and all ten numbers will be created as 8bit indexed .bmp's with an active alpha channel and a common palette
Use MUER 1.52 to insert them into the "single file uniform template"
viewtopic.php?f=85&t=22333
Creating a number in paint.net
Open paint.net
Create a new file , 128x256
Go to "T" text and choose a font (I like one of my football fonts "Academic 154")
[Get free fonts here https://www.fontspace.com/category/football]
Type your number with a height of 144.
Center the number with the omnidirectional square (bottom right)
Once centered , magic wand the outside
Go to "Edit" , "Cut" , you now have a transparent background and an alpha channel , all in one.
Go to 'File" , "save as" , tga , 32.
Place this number with all 10 numbers in a folder with alphapal.exe and tga2bmp.cmd
Click tga2bmp.cmd and all ten numbers will be created as 8bit indexed .bmp's with an active alpha channel and a common palette
Use MUER 1.52 to insert them into the "single file uniform template"
viewtopic.php?f=85&t=22333
Re: alphapal numbers (Madden 08)
Here is how the paint.net number looks in the game
Re: alphapal numbers (Madden 08)
If you do download these football fonts
[Get free fonts here https://www.fontspace.com/category/football]
Place them here in Windows 10
They will then be available for all your paint and typing programs
[Get free fonts here https://www.fontspace.com/category/football]
Place them here in Windows 10
They will then be available for all your paint and typing programs
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