Madden AMP(continued)

ct229
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Re: Madden AMP(continued)

Postby ct229 » Fri Aug 09, 2019 6:23 pm

So since the new frosty just dropped how long till we see this updated?

Re: Madden AMP(continued)

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SGMRock
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Re: Madden AMP(continued)

Postby SGMRock » Fri Aug 09, 2019 9:40 pm

ct229 wrote:So since the new frosty just dropped how long till we see this updated?


Since people do these tools for free most of the time out of the kindness of their own hearts they share them with the community. Try to just be a little bit patient. :)

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Gronky
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Re: Madden AMP(continued)

Postby Gronky » Tue Sep 03, 2019 8:53 pm

Hey guys your all legends
If i could ask a favor if anyone had the wk1 53 man Roster for Madden 20 PC (not sure if released) preferably wk2 but beggers can't be choosers :D thanks so much :mrgreen:

Also preferably not converted but a . Ros file loadable in madden 20 ty again :D
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bolos
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Re: Madden AMP(continued)

Postby bolos » Fri Sep 06, 2019 10:44 am

do you know which column matches to player's potential in the draft class Csv file edited by excel?

nbriggs413
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Re: Madden AMP(continued)

Postby nbriggs413 » Sat Sep 07, 2019 10:54 am

Can someone help me out here please? I'm trying to use amp to edit a Madden 17 ps3 roster and it's telling me that the files aren't valid when I try to load them in. I've never used Amp before to edit. But like many, I have to have the most accurate rosters possible in order to play. Game editor takes too damn long.

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RevanFan
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Re: Madden AMP(continued)

Postby RevanFan » Sat Sep 07, 2019 5:25 pm

nbriggs413 wrote:Can someone help me out here please? I'm trying to use amp to edit a Madden 17 ps3 roster and it's telling me that the files aren't valid when I try to load them in. I've never used Amp before to edit. But like many, I have to have the most accurate rosters possible in order to play. Game editor takes too damn long.

Don't quote me on this, but I'm pretty sure you can't use it to modify PS3 Madden files.
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nbriggs413
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Re: Madden AMP(continued)

Postby nbriggs413 » Sat Sep 07, 2019 6:18 pm

Damn it! Thanks man

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Re: Madden AMP(continued)

Postby elguapo » Sun Sep 08, 2019 1:28 am

I'd like to have a copy of the roster file. The tdbaccess library says it can read Xbox and PlayStation rosters. I'd like to have some samples to see if I can add them to the DB Editor.

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Re: Madden AMP(continued)

Postby JayCatalyst » Sat Sep 21, 2019 8:48 pm

I'm having a bit of trouble with this. I'd like to have a fully fictional roster, so I simmed 25 years ahead in franchise and exported the roster .csv using the Madden 20 companion app. However, I'm having a lot of trouble converting it into an actual roster file.

Is there a tutorial somewhere for how to do this?

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Re: Madden AMP(continued)

Postby mattjames2010 » Sat Feb 15, 2020 1:17 pm

I've been messing around with PS2 Madden games recently, and I move the save files over to the computer and edit rosters and such. I can get pretty much everything to work within Madden AMP with a PS2 save file, but the one thing that doesn't seem to work is weekly maintenance. Anyone know what is different for this to not work with a PS2 save file while everything else does?


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