NECTAR - Madden 19 Mod

Modifying Madden 19
triplethepugg
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Posts: 3
Joined: Tue Apr 30, 2019 2:28 pm

Re: NECTAR - Madden 19 Mod

Postby triplethepugg » Sun May 12, 2019 12:37 pm

Ascent wrote:Bug: Tap now throws bullets and holding throws lobs.


Apparently from what i've heard it isn't a bug. I have heard it helps with CPU AI make better reads.
I was confused too, it will just take time to get used to

Re: NECTAR - Madden 19 Mod

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Lovesickdope
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Posts: 19
Joined: Sat Mar 02, 2019 11:39 pm

Re: NECTAR - Madden 19 Mod

Postby Lovesickdope » Sat May 18, 2019 9:30 am

3.4b Update
5-18-19

Hot Routes

Drag - RB Flat
Slant - Trail
Curl - RB Option
Out - Flipped Shake
In - RB Option
Flat - Wheel
Fade - Flipped Out N Up
RB Swing - Angle


Lob Speed(Bullet) Increased by 15%
Bullet Speed(Lob) Decreased by 10%
Jump Speed Increased by 75% - This helps with CIT/High-Catch/Spec Rating
One-Cuts - Removed on Handoffs and Catches
QB Movement Improvement
Zone Coverage - Outside/Over-the-Top Integrity Improved

CPU: Coaching Strategies - 90% Chance, formerly 50%

Lovesickdope
Rookie
Posts: 19
Joined: Sat Mar 02, 2019 11:39 pm

Re: NECTAR - Madden 19 Mod

Postby Lovesickdope » Sun May 19, 2019 4:53 am

3.4c Update
5-19-19

-Double Team Blocks Nerfed by 30%; DT engages
-Blockshedding Buffed by 20%; Oversteer recovery, DB engages
-Blocking Angles lowered to 12 Degrees from 90; frequent engages, Power Move re-engages
-Singleback Blocking Improved
-Reach Tackle times lowered to 0.2 from 2 - tone power backs and elusive backs

Rare Running, Pocket Presence

Lovesickdope
Rookie
Posts: 19
Joined: Sat Mar 02, 2019 11:39 pm

Re: NECTAR - Madden 19 Mod

Postby Lovesickdope » Mon May 20, 2019 6:12 am

3.4 Final Update
5-20-19

-Dynamic Pass Block Ramp System now Micro-Interaction/Incraments
-Dynamic Run Block Ramp System now Micro-Interaction/Incraments
-Dynamic Finesse/Power Ramp System now Micro-Interaction/Incraments

-Run/Pass Disengages lowered to 13-16 Degrees from 235 (Bluff Capabilities)
-Micro Steerable Engages (Crash Capabilities)
-Micro Crack/Canned-Blocks (Awareness Capability)
-'Out-my-Way' Rushing and Blocking Buffed by 15% (DT Capability)
-Awareness Angle Increased to 190 degrees from 95 - (Med/Deep Coverage Integrity)


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