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by StingRay68
Thu Mar 13, 2025 7:16 am
Forum: Modding
Topic: FF UNIFORM upgrade.
Replies: 19
Views: 1305

Re: FF UNIFORM upgrade.

Yes, you can compress with run length encoding, which is what some dats use on the ps2 versions. I can send you the code to do that if you want. Im not sure if JD used a signed int for the length or just did a check programmatically, he doesn't remember. I used an unsigned for my editors, but Im pre...
by StingRay68
Tue Mar 11, 2025 4:48 pm
Forum: Modding
Topic: FF UNIFORM upgrade.
Replies: 19
Views: 1305

Re: FF UNIFORM upgrade.

DATA table has 32bit size limit, if it works the same way as the ps2 and they are using a signed integer you would be limited to 2gb. The only way to get more uniforms is to compress the files with ea's run length encoding, which isn't as good as the method they are using to compress the uniforms by...
by StingRay68
Sat Oct 19, 2024 7:43 am
Forum: Madden 2005 PC
Topic: Madden PC Simulation Sportsbook Idea
Replies: 1
Views: 2269

Re: Madden PC Simulation Sportsbook Idea

I removed the phone number you included in this post. Assuming that is your personal phone, it is never a good idea to post your phone number in an open forum.
by StingRay68
Sat Jun 29, 2024 3:35 pm
Forum: Other Football Games
Topic: HELP! Modding NFL Street 2!
Replies: 5
Views: 2487

Re: HELP! Modding NFL Street 2!

your 3ds files are MMAP
the tmd files are the same as our TMdl files, which are models.
There are/were several tutorial threads and a few utils you can search for on these forums to try to edit those with.
by StingRay68
Fri May 03, 2024 2:32 pm
Forum: Other Sports Games
Topic: DAT File Help (EA Nascar using Madden tools)
Replies: 8
Views: 2348

Re: DAT File Help (EA Nascar using Madden tools)

those are mmap format, the bitmap is definitely compressed, some kind of RLE (run length encoding) but I dont have time to really get into it at the moment. Hope that helps.
by StingRay68
Wed May 01, 2024 3:04 pm
Forum: Other Sports Games
Topic: DAT File Help (EA Nascar using Madden tools)
Replies: 8
Views: 2348

Re: DAT File Help (EA Nascar using Madden tools)

post the mmap file
by StingRay68
Mon Apr 22, 2024 8:15 am
Forum: Other Sports Games
Topic: DAT File Help (EA Nascar using Madden tools)
Replies: 8
Views: 2348

Re: DAT File Help (EA Nascar using Madden tools)

There should still be info on DAT and MMAP formats here. JDHalfrack released some of his source code for various editors, that should still be here somewhere as well. IIRC the ps2 versions of EA sports games used some sort of bitmap compression, as well as storing the palettes and/or bitmaps in a ti...
by StingRay68
Tue Feb 27, 2024 8:35 am
Forum: Rosters
Topic: PORC Table Help
Replies: 2
Views: 1427

Re: PORC Table Help

These are some I had from Madden 19 Ratings.Add(26, this.PLTW); // trucking Ratings.Add(27, this.PLEW); // elusive Ratings.Add(28, this.PLJW); // juke Ratings.Add(29, this.PLPW); // spin move Ratings.Add(30, this.PLSW); // stiff arm Ratings.Add(31, this.PLBW); // vision Ratings.Add(32, this.SRRW); /...
by StingRay68
Wed Jan 31, 2024 7:28 am
Forum: General Discussion
Topic: Madden Xtreme DB Editor Discussion Thread
Replies: 129
Views: 37888

Re: Madden Xtreme DB Editor Discussion Thread

madden25 uses ast archives which files can be extracted and imported with the ast editor, so that will work for things like uniforms and for the actual textures for a stadium. Not sure what you mean about the franchise file. You can edit the rosters, those still use the db format if Im not mistaken....
by StingRay68
Mon Jan 29, 2024 7:17 am
Forum: General Discussion
Topic: Madden Xtreme DB Editor Discussion Thread
Replies: 129
Views: 37888

Re: Madden Xtreme DB Editor Discussion Thread

I also can't get franchise files to open in the DB editor, decrypted or otherwise. I got a friend to decrypt a roster file for me so that now opens in the Xtreme editor, but the franchise file does not. Any suggestions? If you are still working with madden 25, there is nothing available to edit tho...

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